[Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [13221] trunk/blender: == MSVC 7. 1 projectfiles ==
bjornmose
bjornmose at gmx.net
Mon Jan 14 00:04:39 CET 2008
Aye (autsch) player really should not need that ..
can you give details ?
BM
Andrea Weikert schrieb:
> Revision: 13221
> http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=13221
> Author: elubie
> Date: 2008-01-13 16:10:09 +0100 (Sun, 13 Jan 2008)
>
> Log Message:
> -----------
> == MSVC 7.1 projectfiles ==
> blenkernel needed opennl include (softbodies)
> blenderplayer needed linking opennl too now.
> replaces powf with pow in multires - MSVC isn't C99 compatible
>
> Modified Paths:
> --------------
> trunk/blender/projectfiles_vc7/blender/blenkernel/BKE_blenkernel.vcproj
> trunk/blender/projectfiles_vc7/blender/nodes/nodes.vcproj
> trunk/blender/projectfiles_vc7/gameengine/gameplayer/ghost/GP_ghost.vcproj
> trunk/blender/source/blender/blenkernel/intern/multires.c
>
> Modified: trunk/blender/projectfiles_vc7/blender/blenkernel/BKE_blenkernel.vcproj
> ===================================================================
> --- trunk/blender/projectfiles_vc7/blender/blenkernel/BKE_blenkernel.vcproj 2008-01-13 11:15:23 UTC (rev 13220)
> +++ trunk/blender/projectfiles_vc7/blender/blenkernel/BKE_blenkernel.vcproj 2008-01-13 15:10:09 UTC (rev 13221)
> @@ -73,7 +73,7 @@
> <Tool
> Name="VCCLCompilerTool"
> Optimization="0"
> - AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\decimation\include;..\..\..\..\build\msvc_7\intern\elbeem\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_7\extern\verse\include"
> + AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\decimation\include;..\..\..\..\build\msvc_7\intern\elbeem\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_7\extern\verse\include;..\..\..\..\build\msvc_7\intern\opennl\include"
> PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_FREETYPE2;WITH_VERSE;WITH_OPENEXR;WITH_DDS"
> BasicRuntimeChecks="3"
> RuntimeLibrary="1"
> @@ -125,7 +125,7 @@
> <Tool
> Name="VCCLCompilerTool"
> InlineFunctionExpansion="1"
> - AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\decimation\include;..\..\..\..\build\msvc_7\intern\elbeem\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_7\extern\verse\include"
> + AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\decimation\include;..\..\..\..\build\msvc_7\intern\elbeem\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_7\extern\verse\include;..\..\..\..\build\msvc_7\intern\opennl\include"
> PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_FREETYPE2;UNWRAPPER;WITH_VERSE;WITH_OPENEXR;WITH_DDS"
> StringPooling="TRUE"
> RuntimeLibrary="0"
> @@ -229,7 +229,7 @@
> <Tool
> Name="VCCLCompilerTool"
> Optimization="0"
> - AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\decimation\include;..\..\..\..\build\msvc_7\intern\elbeem\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_7\extern\verse\include"
> + AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\decimation\include;..\..\..\..\build\msvc_7\intern\elbeem\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_7\extern\verse\include;..\..\..\..\build\msvc_7\intern\opennl\include"
> PreprocessorDefinitions="_DEBUG,WIN32,_LIB,WITH_FREETYPE2"
> BasicRuntimeChecks="3"
> RuntimeLibrary="1"
> @@ -281,7 +281,7 @@
> <Tool
> Name="VCCLCompilerTool"
> InlineFunctionExpansion="1"
> - AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\decimation\include;..\..\..\..\build\msvc_7\intern\elbeem\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_7\extern\verse\include"
> + AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\decimation\include;..\..\..\..\build\msvc_7\intern\elbeem\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_7\extern\verse\include;..\..\..\..\build\msvc_7\intern\opennl\include"
> PreprocessorDefinitions="NDEBUG,WIN32,_LIB,WITH_FREETYPE2,UNWRAPPER"
> StringPooling="TRUE"
> RuntimeLibrary="0"
>
> Modified: trunk/blender/projectfiles_vc7/blender/nodes/nodes.vcproj
> ===================================================================
> --- trunk/blender/projectfiles_vc7/blender/nodes/nodes.vcproj 2008-01-13 11:15:23 UTC (rev 13220)
> +++ trunk/blender/projectfiles_vc7/blender/nodes/nodes.vcproj 2008-01-13 15:10:09 UTC (rev 13221)
> @@ -222,6 +222,9 @@
> RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_alphaOver.c">
> </File>
> <File
> + RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_bilateralblur.c">
> + </File>
> + <File
> RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_blur.c">
> </File>
> <File
> @@ -255,6 +258,9 @@
> RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_dilate.c">
> </File>
> <File
> + RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_directionalblur.c">
> + </File>
> + <File
> RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_displace.c">
> </File>
> <File
>
> Modified: trunk/blender/projectfiles_vc7/gameengine/gameplayer/ghost/GP_ghost.vcproj
> ===================================================================
> --- trunk/blender/projectfiles_vc7/gameengine/gameplayer/ghost/GP_ghost.vcproj 2008-01-13 11:15:23 UTC (rev 13220)
> +++ trunk/blender/projectfiles_vc7/gameengine/gameplayer/ghost/GP_ghost.vcproj 2008-01-13 15:10:09 UTC (rev 13221)
> @@ -21,7 +21,7 @@
> <Tool
> Name="VCCLCompilerTool"
> Optimization="0"
>
> @@ Diff output truncated at 10240 characters. @@
>
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