[Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [13157] branches/blender2.5/blender/source /blender: Whole lot of changes....
Joe Eagar
joeedh at gmail.com
Tue Jan 8 20:22:46 CET 2008
Is it even a good idea to try to build the game engine (yet)?
Joe
Chris Want wrote:
> Ton Roosendaal wrote:
>
>> Revision: 13157
>> http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=13157
>> Author: ton
>> Date: 2008-01-07 19:03:41 +0100 (Mon, 07 Jan 2008)
>>
>> Log Message:
>> -----------
>> Whole lot of changes.... here a shortlist:
>>
> >
> > --8<--SNIP--8<--
> >
>
>> (Cmake and Scons has to be fixed, help welcome!)
>>
>
> Elubie and I are looking at getting CMake working, but
> currently there is an issue: ScrArea->winmat has been
> removed which stops the gameengine from building:
>
> --
> /home/cwant/blender/blender2.5/blender/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp:
> In function ‘void StartKetsjiShell(ScrArea*, char*, Main*, SpaceIpo*, int)’:
> /home/cwant/blender/blender2.5/blender/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp:228:
> error: ‘struct ScrArea’ has no member named ‘winmat’
> --
>
> It appears winmat is now in wmSubWindow, which is a structure
> that is local to one of the windowmanager C files.
>
> Chris
>
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