[Bf-committers] Layer System code

David Bryant aceone at bellsouth.net
Thu Jan 3 06:18:21 CET 2008


That's so cool!

----- Original Message ----- 
From: "trip somewhere" <trip0o at gmail.com>
To: "bf-blender developers" <bf-committers at blender.org>
Sent: Wednesday, January 02, 2008 10:21 PM
Subject: Re: [Bf-committers] Layer System code


> forgive me for being brash if I come off like that.
> But why not start simple and make a tiny adjustment to the current
> system even if it has a 20 layer limit
> Like so
> http://img411.imageshack.us/img411/6237/blendermookfu7.jpg
>
> It would do everything that the current layers do now.
>
> The only thing that changed is that
> a: There are less now!
> b: You can make as many as you want!
> c: They make readable instant sense what the hell the layer is for!
> Unless you Don't name them, then you'll just have Untitled Layer 1++
> ...
>
> Other extra features aside. What could be more easy than this to work 
> with?
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