[Bf-committers] Help needed (contract work) for ocean simulation in blender

Hamed Zaghaghi hamed.zaghaghi at gmail.com
Fri Feb 15 09:23:56 CET 2008


Hi matt,

I can help you, and intrested in doing that both in you way(using fft) and
my way. both the only important thing is what is your company's deadline for
this project?

On Fri, Feb 15, 2008 at 11:11 AM, <olivier.saraja at free.fr> wrote:

> Hi Matt,
>
> Selon Matt Ebb <matt at mke3.net>:
> > If anyone is interested in helping with this, it would be most
> > appreciated - please contact me directly via email and we can discuss
> > rates and budgets. I'd be very happy to discuss this work as soon as
> > possible. I'm also 'broken_work' usually in #blendercoders in
> > Australian business hours.
>
> Sorry I can't help with this, but I remember that Simon Harvey was working
> on
> exactly that:
>
> http://wiki.blender.org/index.php/BlenderDev/OceanSimulator
>
> He stopped the project because he needed a robust plugin system
> (initially:
> http://wiki.blender.org/index.php/BlenderDev/ModBlender). I don't know how
> far
> he has gone with the code, but it could be a very good basis.
>
> Please check, as it could save tremendous time for your studio!
>
> Cheers
>
> --
> olivS
> _______________________________________________
> Bf-committers mailing list
> Bf-committers at blender.org
> http://lists.blender.org/mailman/listinfo/bf-committers
>



-- 
Hamed Zaghaghi,
MSc. Student of Algorithms and Computation,
Engineering Science Department, University of Tehran
-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://lists.blender.org/pipermail/bf-committers/attachments/20080215/e2347fc3/attachment.htm 


More information about the Bf-committers mailing list