[Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [18016] branches/blender2.5/blender/source /blender: 2.5

Ton Roosendaal ton at blender.org
Sun Dec 28 12:48:12 CET 2008


Hi,

And for those who like to see Nodes for Oops: that's simply not going 
to work that way... nodes have been coded to make operator trees, not 
relation diagrams. Nodes will also draw much much slower than current 
oops even.

-Ton-

------------------------------------------------------------------------
Ton Roosendaal  Blender Foundation   ton at blender.org    www.blender.org
Blender Institute BV  Entrepotdok 57A  1018AD Amsterdam The Netherlands

On 23 Dec, 2008, at 12:46, Campbell Barton wrote:

> On Tue, Dec 23, 2008 at 2:38 AM,  <jmsoler at free.fr> wrote:
>> Selon Carsten Wartmann <cw at blenderbuch.de>:
>>
>>
>>>
>>> I use the OOPS view in my courses and books to explain the 
>>> object/data
>>> modell used in Blender and why ALT-D is different from SHIFT-D ;-)
>>>
>>
>> +1 in the Blender Starter Kit:
>> http://www.amazon.fr/Blender-2e-ed-Marie-france-Soler/dp/2744022780
>>
>> jms
>>
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>
> oops as a way to understand blenders data is ok, but not a great
> reason to keep it (IMHO),
> It would be fairly easy to use the PyRNA api to show oops like data -
> could be written now except we have no way to display in blender.
> Further, the current oops gets slow when organizing large datasets
> which is a case it could be really useful.
>
> I'm ok with dropping oops in 2.5.
> -- 
> - Campbell
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