[Bf-committers] Multi verts for face
nicholasbishop at gmail.com
Sun Dec 28 08:44:52 CET 2008
Yep, there's a reason; Blender's Mesh and EditMesh structures don't
support ngons, only triangles and quads.
On Sun, Dec 28, 2008 at 2:32 AM, Roger <hovergo at net-tech.com.au> wrote:
> Probably not the right forum but!
> Is there any reason that a single plane cannot have say 6 or even 30 verts
> forming one face instead of 3 or 4 verts.
> Or to put it another way If a number of verts are extruded to form a closed
> object, why not face it with 1 face without the inevitable edges forming triangles.
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