[Bf-committers] "Official" CUDA Benchmark/Implementation Thread

Giuseppe Ghibò ghibo at mandriva.com
Thu Dec 18 22:59:44 CET 2008

Timothy Baldridge wrote:
> Okay, since we have several conversations going on in several threads
> about CUDA, I thought I'd cause some more mahem and start an
> "official" thread on CUDA benchmarking. Please keep discussion in this
> thread restricted to benchmarking CUDA, or methods of implementing
> CUDA in Blender. Granted we will switch to OpenCL when it comes out,
OK, since the thread was moved here, I answer here to the question of
Marco Radojcic who asked to attack
the most time consuming action such as ray tracking and fluid baking. In
the past, at the time of the
regression in rendering time, we also did some profile, about what were
the most time consuming functions during
a typical render, and here was a result:


As you can see the first 7 functions consume more than 90% of the total
time during a rendering...


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