[Bf-committers] Blender Web Plugin compile (patch)

lguillaume lecocqguillaume at gmail.com
Sun Aug 17 16:01:41 CEST 2008

Hello Ketsji is the name of the first game engine, replaced now by bullet.

2008/8/17 Enrico Fracasso <enrico.fracasso at email.it>

> Hi all,
> Some weeks ago I managed to compile the blender web plugin and I've
> just sent the patch on the bug tracker (#17489).
> (sorry Marcelo for the delay, buy I was on vacation and I missed your
> mails)
> The web plugin doesn't work for a double locking issue, but it
> compiles fine and it can show a banner on execution if you "disable"
> the rendering of the animation (details are on bug post).
> I haven't sent the patch early because I hoped to solve the locking
> problem first, but I can't work on this problem full time and maybe
> this patch can be useful to someone else.
> I don't know if, after the double locking issue is solved, the plugin
> "just work"; maybe it's easier to rewrite the plugin from scratch (ie,
> rewrapping blenderplayer) as Marcelo is doing now.
> Reading the source I understand how the web plugin worked (do you want
> I write some docs somewhere?), but what does Ketsji mean?
> Ciao
> --
> Enrico Fracasso
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> Bf-committers at blender.org
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