[Bf-committers] Blender 2.47 - showstopper ?

Dalai Felinto dfelinto at gmail.com
Sat Aug 16 08:00:54 CEST 2008


Im not telling to reintroduce the bug, but to do a do_version.

Please take a look at this patch:

http://projects.blender.org/tracker/?func=detail&aid=17483&group_id=9&atid=127

Dalai

2008/8/15 Martin Poirier <theeth at yahoo.com>:
> What could be done is adding some do_version code to reverse drot values in old files so they playback as they used to.
>
> Martin
>
>
> --- On Fri, 8/15/08, Benoit Bolsee <benoit.bolsee at online.be> wrote:
>
>> This dRot fix was justified: the rotation was going in
>> opposite
>> directions for physics and non-physics objects. If the
>> physic examples
>> don't run properly, they just need to be fixed. I
>> don't recommend to
>> reintroduce this bug in 2.47.
>>
>> Benoit
>>
>> "Dalai Felinto" <dfelinto at gmail.com>
>> >Since dRot fix in Blender 246 the dRot from old files
>> are reverted.
>> Because of that the physic examples don't run properly.
>> >
>> >The patch:
>> >
>> >http://pasteall.org/2058/diff
>> >
>> >If there is time for it in 2.47 would great,
>> >Dalai
>>
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>
>
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