[Bf-committers] Ordering Action Channels
aligorith at gmail.com
Thu Aug 14 10:47:23 CEST 2008
1) Thanks for reporting that. I'll try to have a look at it soonish (most
likely, that will be at the end of next week)
2 & 3) These are all intended behaviour. There is a somewhat hidden tool in
the Channels -> Grouping menu called "Syncronise with Armature" that should
fix up these issues though.
On Wed, Aug 13, 2008 at 4:49 PM, Moraes Junior <moraesjunior at gmail.com>wrote:
> Hi, I was animating and I realize some little things when doing it.
> Some is about Ordering Channels:
> 1st -
> - Ctrl + Shift + PgUp (Or Menu Channel > Ordering > Move to Top) and
> - Ctrl + Shift + PgDown (Or Menu Channel > Ordering > Move to Bottom)
> Works fine with one or more channels (or channel groups) selected.
> - Shift + PgUp (Or Menu Channel > Ordering > Move Up) and
> - Shift + PgDown (Or Menu Channel > Ordering > Move Down)
> *** Only works with 1 channel (or channel group) selected .
> 2nd -
> - If I already have an action and after that I make bone groups, with
> colors setted up, the actions wil be with the same arrangement. But if I add
> some key for one bone, only that bone goes to the group channel (group bone)
> and get the color.
> - But if I already have a channel group and set a color on the bone group,
> it will not change on the channel group. I need to set it again on the
> Proprieties panel, on each channel group at each action!
> 3rd -
> - There is no way to arrange and ordering that for a lot actions ( may
> could have a "copy the arrangement and color from another action" - blender
> style). For now needs to be done one by one.
> I think that is it! I hope that kind of information could be usefull for
> you people.
> 3D Animator
> Bf-committers mailing list
> Bf-committers at blender.org
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