[Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [15906] branches/blender-2.47: branches/ blender-2.47
Diego Hernan Borghetti
bdiego at gmail.com
Fri Aug 1 22:03:06 CEST 2008
On Fri, 1 Aug 2008, Brecht Van Lommel wrote:
> Revision: 15906
> http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=15906
> Author: blendix
> Date: 2008-08-01 21:49:11 +0200 (Fri, 01 Aug 2008)
>
> Log Message:
> -----------
> branches/blender-2.47
>
> Merge over the game engine changes from trunk into 2.47. The most
> user visible changes are in logic with new sensors, controllers and
> actuators, the state system, shape key drivers, dupligroups, and
> more. There are also new python fynctions and the alpha sorting
> setting. The rest consists of refactoring, fixes and optimizations.
>
> MSVC projectfiles might no be merged over correct, I didn't have a
> way to check this.
Please if someone can build in Window and let me know if all build fine, I
have one merge more and then we can start with the test build.
>
> Merge from trunk:
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> Modified Paths:
> --------------
> branches/blender-2.47/blenderplayer/CMakeLists.txt
> branches/blender-2.47/extern/CMakeLists.txt
> branches/blender-2.47/extern/Makefile
> branches/blender-2.47/extern/SConscript
> branches/blender-2.47/extern/make/msvc_7_0/extern.sln
> branches/blender-2.47/intern/moto/include/GEN_Map.h
> branches/blender-2.47/projectfiles_vc7/blender/blender.vcproj
> branches/blender-2.47/projectfiles_vc7/blender/src/BL_src.vcproj
> branches/blender-2.47/projectfiles_vc7/gameengine/blenderhook/KX_blenderhook.vcproj
> branches/blender-2.47/projectfiles_vc7/gameengine/converter/KX_converter.vcproj
> branches/blender-2.47/projectfiles_vc7/gameengine/gamelogic/SCA_GameLogic.vcproj
> branches/blender-2.47/projectfiles_vc7/gameengine/gameplayer/common/GP_common.vcproj
> branches/blender-2.47/projectfiles_vc7/gameengine/gameplayer/ghost/GP_ghost.vcproj
> branches/blender-2.47/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj
> branches/blender-2.47/projectfiles_vc7/gameengine/rasterizer/RAS_rasterizer.vcproj
> branches/blender-2.47/projectfiles_vc7/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj
> branches/blender-2.47/source/Makefile
> branches/blender-2.47/source/blender/blenkernel/BKE_DerivedMesh.h
> branches/blender-2.47/source/blender/blenkernel/BKE_action.h
> branches/blender-2.47/source/blender/blenkernel/BKE_blender.h
> branches/blender-2.47/source/blender/blenkernel/BKE_ipo.h
> branches/blender-2.47/source/blender/blenkernel/BKE_key.h
> branches/blender-2.47/source/blender/blenkernel/BKE_scene.h
> branches/blender-2.47/source/blender/blenkernel/intern/DerivedMesh.c
> branches/blender-2.47/source/blender/blenkernel/intern/action.c
> branches/blender-2.47/source/blender/blenkernel/intern/customdata.c
> branches/blender-2.47/source/blender/blenkernel/intern/key.c
> branches/blender-2.47/source/blender/blenkernel/intern/sca.c
> branches/blender-2.47/source/blender/blenloader/intern/readfile.c
> branches/blender-2.47/source/blender/blenloader/intern/writefile.c
> branches/blender-2.47/source/blender/include/BIF_butspace.h
> branches/blender-2.47/source/blender/include/BIF_interface.h
> branches/blender-2.47/source/blender/include/butspace.h
> branches/blender-2.47/source/blender/makesdna/DNA_actuator_types.h
> branches/blender-2.47/source/blender/makesdna/DNA_controller_types.h
> branches/blender-2.47/source/blender/makesdna/DNA_customdata_types.h
> branches/blender-2.47/source/blender/makesdna/DNA_meshdata_types.h
> branches/blender-2.47/source/blender/makesdna/DNA_object_types.h
> branches/blender-2.47/source/blender/makesdna/DNA_sensor_types.h
> branches/blender-2.47/source/blender/makesdna/DNA_userdef_types.h
> branches/blender-2.47/source/blender/python/api2_2x/Mathutils.c
> branches/blender-2.47/source/blender/python/api2_2x/matrix.c
> branches/blender-2.47/source/blender/render/intern/source/convertblender.c
> branches/blender-2.47/source/blender/src/CMakeLists.txt
> branches/blender-2.47/source/blender/src/Makefile
> branches/blender-2.47/source/blender/src/SConscript
> branches/blender-2.47/source/blender/src/buttons_editing.c
> branches/blender-2.47/source/blender/src/buttons_logic.c
> branches/blender-2.47/source/blender/src/drawmesh.c
> branches/blender-2.47/source/blender/src/drawview.c
> branches/blender-2.47/source/blender/src/editobject.c
> branches/blender-2.47/source/blender/src/header_view3d.c
> branches/blender-2.47/source/blender/src/interface.c
> branches/blender-2.47/source/blender/src/interface_draw.c
> branches/blender-2.47/source/blender/src/space.c
> branches/blender-2.47/source/blender/src/usiblender.c
> branches/blender-2.47/source/creator/CMakeLists.txt
> branches/blender-2.47/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
> branches/blender-2.47/source/gameengine/BlenderRoutines/CMakeLists.txt
> branches/blender-2.47/source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp
> branches/blender-2.47/source/gameengine/BlenderRoutines/KX_BlenderCanvas.h
> branches/blender-2.47/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp
> branches/blender-2.47/source/gameengine/BlenderRoutines/KX_BlenderRenderTools.cpp
> branches/blender-2.47/source/gameengine/BlenderRoutines/KX_BlenderRenderTools.h
> branches/blender-2.47/source/gameengine/BlenderRoutines/Makefile
> branches/blender-2.47/source/gameengine/BlenderRoutines/SConscript
> branches/blender-2.47/source/gameengine/Converter/BL_ActionActuator.cpp
> branches/blender-2.47/source/gameengine/Converter/BL_ActionActuator.h
> branches/blender-2.47/source/gameengine/Converter/BL_ArmatureObject.cpp
> branches/blender-2.47/source/gameengine/Converter/BL_BlenderDataConversion.cpp
> branches/blender-2.47/source/gameengine/Converter/BL_DeformableGameObject.cpp
> branches/blender-2.47/source/gameengine/Converter/BL_DeformableGameObject.h
> branches/blender-2.47/source/gameengine/Converter/BL_MeshDeformer.cpp
> branches/blender-2.47/source/gameengine/Converter/BL_MeshDeformer.h
> branches/blender-2.47/source/gameengine/Converter/BL_SkinDeformer.cpp
> branches/blender-2.47/source/gameengine/Converter/BL_SkinDeformer.h
> branches/blender-2.47/source/gameengine/Converter/BL_SkinMeshObject.cpp
> branches/blender-2.47/source/gameengine/Converter/BL_SkinMeshObject.h
> branches/blender-2.47/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
> branches/blender-2.47/source/gameengine/Converter/KX_BlenderSceneConverter.h
> branches/blender-2.47/source/gameengine/Converter/KX_ConvertActuators.cpp
> branches/blender-2.47/source/gameengine/Converter/KX_ConvertControllers.cpp
> branches/blender-2.47/source/gameengine/Converter/KX_ConvertSensors.cpp
> branches/blender-2.47/source/gameengine/Converter/KX_IpoConvert.cpp
> branches/blender-2.47/source/gameengine/Converter/KX_IpoConvert.h
> branches/blender-2.47/source/gameengine/Expressions/PyObjectPlus.h
> branches/blender-2.47/source/gameengine/Expressions/Value.cpp
> branches/blender-2.47/source/gameengine/Expressions/Value.h
> branches/blender-2.47/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp
> branches/blender-2.47/source/gameengine/GameLogic/SCA_2DFilterActuator.h
> branches/blender-2.47/source/gameengine/GameLogic/SCA_AlwaysEventManager.cpp
> branches/blender-2.47/source/gameengine/GameLogic/SCA_AlwaysEventManager.h
> branches/blender-2.47/source/gameengine/GameLogic/SCA_AlwaysSensor.cpp
> branches/blender-2.47/source/gameengine/GameLogic/SCA_AlwaysSensor.h
> branches/blender-2.47/source/gameengine/GameLogic/SCA_EventManager.cpp
> branches/blender-2.47/source/gameengine/GameLogic/SCA_EventManager.h
> branches/blender-2.47/source/gameengine/GameLogic/SCA_IActuator.cpp
> branches/blender-2.47/source/gameengine/GameLogic/SCA_IActuator.h
> branches/blender-2.47/source/gameengine/GameLogic/SCA_IController.cpp
> branches/blender-2.47/source/gameengine/GameLogic/SCA_IController.h
> branches/blender-2.47/source/gameengine/GameLogic/SCA_ILogicBrick.cpp
> branches/blender-2.47/source/gameengine/GameLogic/SCA_ILogicBrick.h
> branches/blender-2.47/source/gameengine/GameLogic/SCA_IObject.cpp
> branches/blender-2.47/source/gameengine/GameLogic/SCA_IObject.h
> branches/blender-2.47/source/gameengine/GameLogic/SCA_ISensor.cpp
> branches/blender-2.47/source/gameengine/GameLogic/SCA_ISensor.h
> branches/blender-2.47/source/gameengine/GameLogic/SCA_JoystickManager.cpp
> branches/blender-2.47/source/gameengine/GameLogic/SCA_JoystickManager.h
> branches/blender-2.47/source/gameengine/GameLogic/SCA_JoystickSensor.cpp
> branches/blender-2.47/source/gameengine/GameLogic/SCA_JoystickSensor.h
> branches/blender-2.47/source/gameengine/GameLogic/SCA_KeyboardManager.cpp
> branches/blender-2.47/source/gameengine/GameLogic/SCA_KeyboardManager.h
> branches/blender-2.47/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp
> branches/blender-2.47/source/gameengine/GameLogic/SCA_KeyboardSensor.h
> branches/blender-2.47/source/gameengine/GameLogic/SCA_LogicManager.cpp
> branches/blender-2.47/source/gameengine/GameLogic/SCA_LogicManager.h
> branches/blender-2.47/source/gameengine/GameLogic/SCA_MouseManager.cpp
> branches/blender-2.47/source/gameengine/GameLogic/SCA_MouseManager.h
> branches/blender-2.47/source/gameengine/GameLogic/SCA_MouseSensor.cpp
> branches/blender-2.47/source/gameengine/GameLogic/SCA_MouseSensor.h
> branches/blender-2.47/source/gameengine/GameLogic/SCA_PropertyActuator.cpp
> branches/blender-2.47/source/gameengine/GameLogic/SCA_PropertyActuator.h
> branches/blender-2.47/source/gameengine/GameLogic/SCA_PropertyEventManager.cpp
> branches/blender-2.47/source/gameengine/GameLogic/SCA_PropertyEventManager.h
> branches/blender-2.47/source/gameengine/GameLogic/SCA_PropertySensor.cpp
> branches/blender-2.47/source/gameengine/GameLogic/SCA_PropertySensor.h
> branches/blender-2.47/source/gameengine/GameLogic/SCA_PythonController.cpp
> branches/blender-2.47/source/gameengine/GameLogic/SCA_PythonController.h
> branches/blender-2.47/source/gameengine/GameLogic/SCA_RandomEventManager.cpp
> branches/blender-2.47/source/gameengine/GameLogic/SCA_RandomEventManager.h
> branches/blender-2.47/source/gameengine/GameLogic/SCA_RandomSensor.cpp
> branches/blender-2.47/source/gameengine/GameLogic/SCA_RandomSensor.h
> branches/blender-2.47/source/gameengine/GameLogic/SCA_TimeEventManager.cpp
> branches/blender-2.47/source/gameengine/GameLogic/SCA_TimeEventManager.h
> branches/blender-2.47/source/gameengine/GamePlayer/common/CMakeLists.txt
> branches/blender-2.47/source/gameengine/GamePlayer/common/GPC_Canvas.h
> branches/blender-2.47/source/gameengine/GamePlayer/common/GPC_PolygonMaterial.cpp
> branches/blender-2.47/source/gameengine/GamePlayer/common/GPC_RenderTools.cpp
> branches/blender-2.47/source/gameengine/GamePlayer/common/GPC_RenderTools.h
> branches/blender-2.47/source/gameengine/GamePlayer/common/Makefile
> branches/blender-2.47/source/gameengine/GamePlayer/common/SConscript
> branches/blender-2.47/source/gameengine/GamePlayer/ghost/CMakeLists.txt
> branches/blender-2.47/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
> branches/blender-2.47/source/gameengine/GamePlayer/ghost/GPG_Application.h
> branches/blender-2.47/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
> branches/blender-2.47/source/gameengine/GamePlayer/ghost/Makefile
> branches/blender-2.47/source/gameengine/GamePlayer/ghost/SConscript
> branches/blender-2.47/source/gameengine/Ketsji/BL_Material.cpp
> branches/blender-2.47/source/gameengine/Ketsji/BL_Material.h
> branches/blender-2.47/source/gameengine/Ketsji/BL_Shader.cpp
> branches/blender-2.47/source/gameengine/Ketsji/BL_Texture.cpp
> branches/blender-2.47/source/gameengine/Ketsji/CMakeLists.txt
> branches/blender-2.47/source/gameengine/Ketsji/KXNetwork/KX_NetworkEventManager.cpp
> branches/blender-2.47/source/gameengine/Ketsji/KXNetwork/KX_NetworkEventManager.h
> branches/blender-2.47/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.cpp
> branches/blender-2.47/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h
> branches/blender-2.47/source/gameengine/Ketsji/KX_BlenderMaterial.cpp
> branches/blender-2.47/source/gameengine/Ketsji/KX_BlenderMaterial.h
> branches/blender-2.47/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp
> branches/blender-2.47/source/gameengine/Ketsji/KX_BulletPhysicsController.h
> branches/blender-2.47/source/gameengine/Ketsji/KX_CameraActuator.cpp
> branches/blender-2.47/source/gameengine/Ketsji/KX_CameraActuator.h
> branches/blender-2.47/source/gameengine/Ketsji/KX_ConstraintActuator.cpp
> branches/blender-2.47/source/gameengine/Ketsji/KX_ConstraintActuator.h
> branches/blender-2.47/source/gameengine/Ketsji/KX_GameObject.cpp
> branches/blender-2.47/source/gameengine/Ketsji/KX_GameObject.h
> branches/blender-2.47/source/gameengine/Ketsji/KX_IPO_SGController.cpp
> branches/blender-2.47/source/gameengine/Ketsji/KX_IPO_SGController.h
> branches/blender-2.47/source/gameengine/Ketsji/KX_IPhysicsController.h
> branches/blender-2.47/source/gameengine/Ketsji/KX_ISceneConverter.h
> branches/blender-2.47/source/gameengine/Ketsji/KX_IpoActuator.cpp
> branches/blender-2.47/source/gameengine/Ketsji/KX_IpoActuator.h
> branches/blender-2.47/source/gameengine/Ketsji/KX_KetsjiEngine.cpp
> branches/blender-2.47/source/gameengine/Ketsji/KX_KetsjiEngine.h
> branches/blender-2.47/source/gameengine/Ketsji/KX_Light.cpp
> branches/blender-2.47/source/gameengine/Ketsji/KX_Light.h
> branches/blender-2.47/source/gameengine/Ketsji/KX_MaterialIpoController.cpp
> branches/blender-2.47/source/gameengine/Ketsji/KX_MaterialIpoController.h
> branches/blender-2.47/source/gameengine/Ketsji/KX_MouseFocusSensor.cpp
> branches/blender-2.47/source/gameengine/Ketsji/KX_MouseFocusSensor.h
> branches/blender-2.47/source/gameengine/Ketsji/KX_NearSensor.cpp
> branches/blender-2.47/source/gameengine/Ketsji/KX_NearSensor.h
> branches/blender-2.47/source/gameengine/Ketsji/KX_ObjectActuator.cpp
> branches/blender-2.47/source/gameengine/Ketsji/KX_ObjectActuator.h
> branches/blender-2.47/source/gameengine/Ketsji/KX_OdePhysicsController.cpp
> branches/blender-2.47/source/gameengine/Ketsji/KX_OdePhysicsController.h
> branches/blender-2.47/source/gameengine/Ketsji/KX_ParentActuator.cpp
> branches/blender-2.47/source/gameengine/Ketsji/KX_ParentActuator.h
> branches/blender-2.47/source/gameengine/Ketsji/KX_PolygonMaterial.cpp
> branches/blender-2.47/source/gameengine/Ketsji/KX_PolygonMaterial.h
> branches/blender-2.47/source/gameengine/Ketsji/KX_PythonInit.cpp
> branches/blender-2.47/source/gameengine/Ketsji/KX_RadarSensor.cpp
> branches/blender-2.47/source/gameengine/Ketsji/KX_RayEventManager.cpp
> branches/blender-2.47/source/gameengine/Ketsji/KX_RayEventManager.h
> branches/blender-2.47/source/gameengine/Ketsji/KX_RaySensor.cpp
> branches/blender-2.47/source/gameengine/Ketsji/KX_RaySensor.h
> branches/blender-2.47/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp
> branches/blender-2.47/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h
> branches/blender-2.47/source/gameengine/Ketsji/KX_SG_NodeRelationships.h
> branches/blender-2.47/source/gameengine/Ketsji/KX_Scene.cpp
> branches/blender-2.47/source/gameengine/Ketsji/KX_Scene.h
> branches/blender-2.47/source/gameengine/Ketsji/KX_SceneActuator.cpp
> branches/blender-2.47/source/gameengine/Ketsji/KX_SceneActuator.h
> branches/blender-2.47/source/gameengine/Ketsji/KX_SumoPhysicsController.cpp
> branches/blender-2.47/source/gameengine/Ketsji/KX_SumoPhysicsController.h
> branches/blender-2.47/source/gameengine/Ketsji/KX_TouchEventManager.cpp
> branches/blender-2.47/source/gameengine/Ketsji/KX_TouchEventManager.h
> branches/blender-2.47/source/gameengine/Ketsji/KX_TouchSensor.cpp
> branches/blender-2.47/source/gameengine/Ketsji/KX_TouchSensor.h
> branches/blender-2.47/source/gameengine/Ketsji/KX_TrackToActuator.cpp
> branches/blender-2.47/source/gameengine/Ketsji/KX_TrackToActuator.h
> branches/blender-2.47/source/gameengine/Ketsji/Makefile
> branches/blender-2.47/source/gameengine/Ketsji/SConscript
> branches/blender-2.47/source/gameengine/Physics/BlOde/OdePhysicsEnvironment.h
> branches/blender-2.47/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
> branches/blender-2.47/source/gameengine/Physics/Bullet/CcdPhysicsController.h
> branches/blender-2.47/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
> branches/blender-2.47/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h
> branches/blender-2.47/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h
> branches/blender-2.47/source/gameengine/Physics/Sumo/Fuzzics/src/SM_Scene.cpp
> branches/blender-2.47/source/gameengine/Physics/Sumo/SumoPhysicsEnvironment.cpp
> branches/blender-2.47/source/gameengine/Physics/Sumo/SumoPhysicsEnvironment.h
> branches/blender-2.47/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h
> branches/blender-2.47/source/gameengine/PyDoc/BL_ActionActuator.py
> branches/blender-2.47/source/gameengine/PyDoc/KX_ConstraintActuator.py
> branches/blender-2.47/source/gameengine/PyDoc/KX_GameObject.py
> branches/blender-2.47/source/gameengine/PyDoc/KX_IpoActuator.py
> branches/blender-2.47/source/gameengine/PyDoc/KX_ObjectActuator.py
> branches/blender-2.47/source/gameengine/PyDoc/SCA_ISensor.py
> branches/blender-2.47/source/gameengine/PyDoc/SCA_PythonController.py
> branches/blender-2.47/source/gameengine/Rasterizer/CMakeLists.txt
> branches/blender-2.47/source/gameengine/Rasterizer/Makefile
> branches/blender-2.47/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp
> branches/blender-2.47/source/gameengine/Rasterizer/RAS_2DFilterManager.h
> branches/blender-2.47/source/gameengine/Rasterizer/RAS_BucketManager.cpp
> branches/blender-2.47/source/gameengine/Rasterizer/RAS_BucketManager.h
> branches/blender-2.47/source/gameengine/Rasterizer/RAS_CameraData.h
> branches/blender-2.47/source/gameengine/Rasterizer/RAS_Deformer.h
> branches/blender-2.47/source/gameengine/Rasterizer/RAS_ICanvas.h
> branches/blender-2.47/source/gameengine/Rasterizer/RAS_IPolygonMaterial.cpp
> branches/blender-2.47/source/gameengine/Rasterizer/RAS_IPolygonMaterial.h
> branches/blender-2.47/source/gameengine/Rasterizer/RAS_IRasterizer.h
> branches/blender-2.47/source/gameengine/Rasterizer/RAS_IRenderTools.h
> branches/blender-2.47/source/gameengine/Rasterizer/RAS_MaterialBucket.cpp
> branches/blender-2.47/source/gameengine/Rasterizer/RAS_MaterialBucket.h
> branches/blender-2.47/source/gameengine/Rasterizer/RAS_MeshObject.cpp
> branches/blender-2.47/source/gameengine/Rasterizer/RAS_MeshObject.h
> branches/blender-2.47/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/CMakeLists.txt
> branches/blender-2.47/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/Makefile
> branches/blender-2.47/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.cpp
> branches/blender-2.47/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.h
> branches/blender-2.47/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.cpp
> branches/blender-2.47/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.h
> branches/blender-2.47/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp
> branches/blender-2.47/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h
> branches/blender-2.47/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.cpp
> branches/blender-2.47/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.h
> branches/blender-2.47/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/SConscript
> branches/blender-2.47/source/gameengine/Rasterizer/RAS_Polygon.cpp
> branches/blender-2.47/source/gameengine/Rasterizer/RAS_TexVert.cpp
> branches/blender-2.47/source/gameengine/Rasterizer/RAS_TexVert.h
> branches/blender-2.47/source/gameengine/Rasterizer/SConscript
> branches/blender-2.47/source/gameengine/SceneGraph/SG_Controller.h
> branches/blender-2.47/source/gameengine/SceneGraph/SG_IObject.cpp
> branches/blender-2.47/source/gameengine/SceneGraph/SG_IObject.h
> branches/blender-2.47/source/gameengine/SceneGraph/SG_Node.cpp
> branches/blender-2.47/source/gameengine/SceneGraph/SG_Node.h
> branches/blender-2.47/source/gameengine/SceneGraph/SG_ParentRelation.h
> branches/blender-2.47/source/gameengine/SceneGraph/SG_Spatial.cpp
> branches/blender-2.47/source/gameengine/SceneGraph/SG_Spatial.h
> branches/blender-2.47/source/kernel/gen_system/GEN_HashedPtr.h
> branches/blender-2.47/source/kernel/gen_system/GEN_Map.h
> branches/blender-2.47/source/nan_definitions.mk
>
> Added Paths:
> -----------
> branches/blender-2.47/extern/glew/
> branches/blender-2.47/extern/glew/CMakeLists.txt
> branches/blender-2.47/extern/glew/ChangeLog
> branches/blender-2.47/extern/glew/README.txt
> branches/blender-2.47/extern/glew/SConscript
> branches/blender-2.47/extern/glew/doc/
> branches/blender-2.47/extern/glew/doc/advanced.html
> branches/blender-2.47/extern/glew/doc/basic.html
> branches/blender-2.47/extern/glew/doc/credits.html
> branches/blender-2.47/extern/glew/doc/glew.css
> branches/blender-2.47/extern/glew/doc/glew.html
> branches/blender-2.47/extern/glew/doc/glx.txt
> branches/blender-2.47/extern/glew/doc/glxew.html
> branches/blender-2.47/extern/glew/doc/gpl.txt
> branches/blender-2.47/extern/glew/doc/index.html
> branches/blender-2.47/extern/glew/doc/install.html
> branches/blender-2.47/extern/glew/doc/log.html
> branches/blender-2.47/extern/glew/doc/sgi.txt
> branches/blender-2.47/extern/glew/doc/wglew.html
> branches/blender-2.47/extern/glew/include/
> branches/blender-2.47/extern/glew/include/GL/
> branches/blender-2.47/extern/glew/include/GL/glew.h
> branches/blender-2.47/extern/glew/include/GL/glxew.h
> branches/blender-2.47/extern/glew/include/GL/wglew.h
> branches/blender-2.47/extern/glew/make/
> branches/blender-2.47/extern/glew/make/msvc_7_0/
> branches/blender-2.47/extern/glew/src/
> branches/blender-2.47/extern/glew/src/Makefile
> branches/blender-2.47/extern/glew/src/glew.c
> branches/blender-2.47/source/gameengine/Converter/BL_ShapeActionActuator.cpp
> branches/blender-2.47/source/gameengine/Converter/BL_ShapeActionActuator.h
> branches/blender-2.47/source/gameengine/Converter/BL_ShapeDeformer.cpp
> branches/blender-2.47/source/gameengine/Converter/BL_ShapeDeformer.h
> branches/blender-2.47/source/gameengine/GameLogic/SCA_ActuatorEventManager.cpp
> branches/blender-2.47/source/gameengine/GameLogic/SCA_ActuatorEventManager.h
> branches/blender-2.47/source/gameengine/GameLogic/SCA_ActuatorSensor.cpp
> branches/blender-2.47/source/gameengine/GameLogic/SCA_ActuatorSensor.h
> branches/blender-2.47/source/gameengine/GameLogic/SCA_NANDController.cpp
> branches/blender-2.47/source/gameengine/GameLogic/SCA_NANDController.h
> branches/blender-2.47/source/gameengine/GameLogic/SCA_NORController.cpp
> branches/blender-2.47/source/gameengine/GameLogic/SCA_NORController.h
> branches/blender-2.47/source/gameengine/GameLogic/SCA_XNORController.cpp
> branches/blender-2.47/source/gameengine/GameLogic/SCA_XNORController.h
> branches/blender-2.47/source/gameengine/GameLogic/SCA_XORController.cpp
> branches/blender-2.47/source/gameengine/GameLogic/SCA_XORController.h
> branches/blender-2.47/source/gameengine/Ketsji/BL_BlenderShader.cpp
> branches/blender-2.47/source/gameengine/Ketsji/BL_BlenderShader.h
> branches/blender-2.47/source/gameengine/Ketsji/KX_SCA_DynamicActuator.cpp
> branches/blender-2.47/source/gameengine/Ketsji/KX_SCA_DynamicActuator.h
> branches/blender-2.47/source/gameengine/Ketsji/KX_StateActuator.cpp
> branches/blender-2.47/source/gameengine/Ketsji/KX_StateActuator.h
> branches/blender-2.47/source/gameengine/PyDoc/BL_ShapeActionActuator.py
> branches/blender-2.47/source/gameengine/PyDoc/KX_ActuatorSensor.py
> branches/blender-2.47/source/gameengine/PyDoc/KX_StateActuator.py
>
> Removed Paths:
> -------------
> branches/blender-2.47/extern/glew/CMakeLists.txt
> branches/blender-2.47/extern/glew/ChangeLog
> branches/blender-2.47/extern/glew/README.txt
> branches/blender-2.47/extern/glew/SConscript
> branches/blender-2.47/extern/glew/doc/
> branches/blender-2.47/extern/glew/doc/advanced.html
> branches/blender-2.47/extern/glew/doc/basic.html
> branches/blender-2.47/extern/glew/doc/credits.html
> branches/blender-2.47/extern/glew/doc/glew.css
> branches/blender-2.47/extern/glew/doc/glew.html
> branches/blender-2.47/extern/glew/doc/glx.txt
> branches/blender-2.47/extern/glew/doc/glxew.html
> branches/blender-2.47/extern/glew/doc/gpl.txt
> branches/blender-2.47/extern/glew/doc/index.html
> branches/blender-2.47/extern/glew/doc/install.html
> branches/blender-2.47/extern/glew/doc/log.html
> branches/blender-2.47/extern/glew/doc/sgi.txt
> branches/blender-2.47/extern/glew/doc/wglew.html
> branches/blender-2.47/extern/glew/include/
> branches/blender-2.47/extern/glew/include/GL/
> branches/blender-2.47/extern/glew/include/GL/glew.h
> branches/blender-2.47/extern/glew/include/GL/glxew.h
> branches/blender-2.47/extern/glew/include/GL/wglew.h
> branches/blender-2.47/extern/glew/make/msvc_7_0/
> branches/blender-2.47/extern/glew/src/
> branches/blender-2.47/extern/glew/src/Makefile
> branches/blender-2.47/extern/glew/src/glew.c
> branches/blender-2.47/source/gameengine/BlenderRoutines/KX_BlenderPolyMaterial.cpp
> branches/blender-2.47/source/gameengine/BlenderRoutines/KX_BlenderPolyMaterial.h
> branches/blender-2.47/source/gameengine/BlenderRoutines/mac_compat_glext.h
> branches/blender-2.47/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/ARB_multitexture.h
> branches/blender-2.47/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/EXT_separate_specular_color.h
> branches/blender-2.47/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/mkglext.py
>
> Modified: branches/blender-2.47/blenderplayer/CMakeLists.txt
> ===================================================================
> --- branches/blender-2.47/blenderplayer/CMakeLists.txt 2008-08-01 19:46:41 UTC (rev 15905)
> +++ branches/blender-2.47/blenderplayer/CMakeLists.txt 2008-08-01 19:49:11 UTC (rev 15906)
> @@ -108,6 +108,7 @@
> blenkernel_blc
> bf_quicktime
> extern_binreloc
> + extern_glew
> )
>
> FOREACH(SORTLIB ${BLENDER_SORTED_LIBS})
>
> Modified: branches/blender-2.47/extern/CMakeLists.txt
> ===================================================================
> --- branches/blender-2.47/extern/CMakeLists.txt 2008-08-01 19:46:41 UTC (rev 15905)
> +++ branches/blender-2.47/extern/CMakeLists.txt 2008-08-01 19:49:11 UTC (rev 15906)
> @@ -43,3 +43,6 @@
> IF(CMAKE_SYSTEM_NAME MATCHES "Linux")
> SUBDIRS(binreloc)
> ENDIF(CMAKE_SYSTEM_NAME MATCHES "Linux")
> +
> +SUBDIRS(glew)
> +
>
> Modified: branches/blender-2.47/extern/Makefile
> ===================================================================
> --- branches/blender-2.47/extern/Makefile 2008-08-01 19:46:41 UTC (rev 15905)
> +++ branches/blender-2.47/extern/Makefile 2008-08-01 19:49:11 UTC (rev 15906)
> @@ -30,7 +30,7 @@
>
> SOURCEDIR = extern
> DIR = $(OCGDIR)/extern
> -DIRS = qhull/src solid
> +DIRS = qhull/src solid glew/src
>
> ifeq ($(WITH_FREETYPE2), true)
> DIRS += bFTGL/src
>
> Modified: branches/blender-2.47/extern/SConscript
> ===================================================================
> --- branches/blender-2.47/extern/SConscript 2008-08-01 19:46:41 UTC (rev 15905)
> +++ branches/blender-2.47/extern/SConscript 2008-08-01 19:49:11 UTC (rev 15906)
> @@ -2,6 +2,8 @@
>
> Import('env')
>
> +SConscript(['glew/SConscript'])
> +
> if env['WITH_BF_GAMEENGINE']:
> SConscript(['qhull/SConscript',
> 'solid/SConscript'])
>
> Copied: branches/blender-2.47/extern/glew (from rev 15249, trunk/blender/extern/glew)
>
> Deleted: branches/blender-2.47/extern/glew/CMakeLists.txt
> ===================================================================
> --- trunk/blender/extern/glew/CMakeLists.txt 2008-06-17 10:27:34 UTC (rev 15249)
> +++ branches/blender-2.47/extern/glew/CMakeLists.txt 2008-08-01 19:49:11 UTC (rev 15906)
> @@ -1,33 +0,0 @@
> -# $Id$
> -# ***** BEGIN GPL LICENSE BLOCK *****
> -#
> -# This program is free software; you can redistribute it and/or
> -# modify it under the terms of the GNU General Public License
> -# as published by the Free Software Foundation; either version 2
> -# of the License, or (at your option) any later version.
> -#
> -# This program is distributed in the hope that it will be useful,
> -# but WITHOUT ANY WARRANTY; without even the implied warranty of
> -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
> -# GNU General Public License for more details.
> -#
> -# You should have received a copy of the GNU General Public License
> -# along with this program; if not, write to the Free Software Foundation,
> -# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
> -#
> -# The Original Code is Copyright (C) 2006, Blender Foundation
> -# All rights reserved.
> -#
> -# The Original Code is: all of this file.
> -#
> -# Contributor(s): Jacques Beaurain.
> -#
> -# ***** END GPL LICENSE BLOCK *****
> -
> -SET(INC include src)
> -
> -SET(SRC
> - src/glew.c
> -)
> -
> -BLENDERLIB(extern_glew "${SRC}" "${INC}")
>
> Copied: branches/blender-2.47/extern/glew/CMakeLists.txt (from rev 15249, trunk/blender/extern/glew/CMakeLists.txt)
> ===================================================================
> --- branches/blender-2.47/extern/glew/CMakeLists.txt (rev 0)
> +++ branches/blender-2.47/extern/glew/CMakeLists.txt 2008-08-01 19:49:11 UTC (rev 15906)
> @@ -0,0 +1,33 @@
> +# $Id$
> +# ***** BEGIN GPL LICENSE BLOCK *****
> +#
> +# This program is free software; you can redistribute it and/or
> +# modify it under the terms of the GNU General Public License
> +# as published by the Free Software Foundation; either version 2
> +# of the License, or (at your option) any later version.
> +#
> +# This program is distributed in the hope that it will be useful,
> +# but WITHOUT ANY WARRANTY; without even the implied warranty of
> +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
> +# GNU General Public License for more details.
> +#
> +# You should have received a copy of the GNU General Public License
> +# along with this program; if not, write to the Free Software Foundation,
> +# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
> +#
> +# The Original Code is Copyright (C) 2006, Blender Foundation
> +# All rights reserved.
> +#
> +# The Original Code is: all of this file.
> +#
> +# Contributor(s): Jacques Beaurain.
> +#
> +# ***** END GPL LICENSE BLOCK *****
> +
> +SET(INC include src)
> +
> +SET(SRC
> + src/glew.c
> +)
> +
> +BLENDERLIB(extern_glew "${SRC}" "${INC}")
>
> Deleted: branches/blender-2.47/extern/glew/ChangeLog
> ===================================================================
> --- trunk/blender/extern/glew/ChangeLog 2008-06-17 10:27:34 UTC (rev 15249)
> +++ branches/blender-2.47/extern/glew/ChangeLog 2008-08-01 19:49:11 UTC (rev 15906)
> @@ -1,1703 +0,0 @@
> -2005-05-16 00:35 ikits
> -
> - * auto/src/template.html, doc/advanced.html, doc/basic.html,
> - doc/credits.html, doc/index.html, doc/install.html, doc/log.html:
> - getting ready for the release
> -
> -2005-05-16 00:14 ikits
> -
> - * auto/Makefile: Added option for splitting the source into
> - multiple files
> -
> -2005-05-16 00:13 ikits
> -
> - * auto/bin/update_ext.sh: Fixed GL_ARB_transpose_matrix bug
> -
> -2005-04-22 18:47 ikits
> -
> - * auto/: bin/update_ext.sh, core/GL_VERSION_2_0: fixed bugs 1185517
> - and 1182116
> -
> -2005-04-04 23:49 ikits
> -
> - * auto/src/: glew_head.c, glew_init_gl.c: fix for OGL 2.0 problem
> -
> -2005-03-16 21:49 ikits
> -
> - * config/version: bump version number
> -
> -2005-03-16 21:48 ikits
> -
> - * auto/src/glew_init_gl.c: minor issue
> -
> -2005-03-16 21:04 ikits
> -
> - * doc/advanced.html, doc/basic.html, doc/credits.html,
> - doc/index.html, doc/install.html, doc/log.html,
> - auto/src/template.html: getting ready for the release
> -
> -2005-03-16 20:49 ikits
> -
> - * ChangeLog: it's that time again
> -
> -2005-03-16 20:48 ikits
> -
> - * TODO.txt: fix it when there is time
> -
> -2005-03-16 20:45 ikits
> -
> - * auto/src/glew_init_gl.c: added check for crippled hardware
> -
> -2005-03-14 23:50 ikits
> -
> - * auto/src/template.html: documentation update
> -
> -2005-03-14 23:38 ikits
> -
> - * doc/log.html: update log
> -
> -2005-03-14 23:24 ikits
> -
> - * TODO.txt: done
> -
> -2005-03-14 23:21 ikits
> -
> - * doc/: advanced.html, basic.html, credits.html, index.html,
> - install.html, log.html, glew.css: changes for html 4.01
> - compliance
> -
> -2005-03-14 00:13 ikits
> -
> - * TODO.txt: oops
> -
> -2005-03-14 00:10 ikits
> -
> - * TODO.txt: some more
> -
> -2005-03-14 00:08 ikits
> -
> - * TODO.txt: the road ahead
> -
> -2005-03-14 00:00 ikits
> -
> - * config/: Makefile.mingw, Makefile.mingw32: fixed bug #1161790
> -
> -2005-03-13 23:09 ikits
> -
> - * auto/core/: GL_APPLE_pixel_buffer, GL_EXT_framebuffer_object,
> - GL_SGIX_shadow: cleanup and bug fixes; thanks to Stephane for
> - these
> -
> -2005-02-05 02:17 ikits
> -
> - * auto/core/GL_VERSION_2_0: fixed bug 1116569
> -
> -2005-02-03 00:25 ikits
> -
> - * ChangeLog: version bump
> -
> -2005-02-03 00:21 ikits
> -
> - * config/version: version bump
> -
> -2005-02-03 00:13 ikits
> -
> - * doc/log.html: oops
> -
> -2005-02-02 23:28 ikits
> -
> - * doc/index.html: added reference
> -
> -2005-02-02 22:49 ikits
> -
> - * doc/install.html: ready for release
> -
> -2005-02-02 22:34 ikits
> -
> - * auto/Makefile, auto/src/template.html, doc/advanced.html,
> - doc/basic.html, doc/credits.html, doc/glew.css, doc/index.html,
> - doc/install.html, doc/log.html: prepare for release
> -
> -2005-01-30 17:26 ikits
> -
> - * doc/advanced.html, doc/basic.html, doc/credits.html,
> - doc/index.html, doc/install.html, doc/log.html,
> - auto/src/template.html: ,
> -
> -2005-01-30 17:12 ikits
> -
> - * doc/install.html: corrected VS.NET install location
> -
> -2005-01-30 01:46 ikits
> -
> - * auto/src/: glew.rc, glewinfo.rc, visualinfo.rc: added description
> - fields
> -
> -2005-01-30 01:35 ikits
> -
> - * ChangeLog, doc/log.html: update logs
> -
> -2005-01-29 20:48 ikits
> -
> - * auto/Makefile, auto/src/glew.rc, auto/src/glewinfo.rc,
> - auto/src/visualinfo.rc, build/vc6/glew_shared.dsp,
> - build/vc6/glew_static.dsp, build/vc6/glewinfo.dsp,
> - build/vc6/visualinfo.dsp: added resource files for win32
> - versioning
> -
> -2005-01-29 18:39 ikits
> -
> - * config/version: changed versioning to make it easier to follow
> -
> -2005-01-29 11:59 ikits
> -
> - * auto/src/glew_head.h: fix borland compilation problem
> -
> -2005-01-28 23:36 ikits
> -
> - * auto/bin/parse_spec.pl: fixed GLhalf bug
> -
> -2005-01-21 09:04 ikits
> -
> - * auto/core/GL_EXT_framebuffer_object: ubercomplete
> -
> -2005-01-20 19:53 ikits
> -
> - * auto/core/GL_VERSION_2_0: fixed bugs
> -
> -2005-01-11 18:03 mem
> -
> - * auto/lib/OpenGL/Spec.pm: Clean up a little
> -
> -2005-01-11 15:40 mem
> -
> - * auto/lib/OpenGL/Spec.pm: Modularized parser
> -
> -2005-01-06 01:53 ikits
> -
> - * doc/: advanced.html, basic.html, credits.html, index.html,
> - install.html, log.html, ogl_sm.jpg, new.png: sync up webpage and
> - docs
> -
> -2005-01-06 01:26 ikits
> -
> - * TODO.txt: one more item
> -
> -2005-01-06 01:25 ikits
> -
> - * auto/bin/update_ext.sh: fixed GLhandleARB
> -
> -2005-01-05 15:37 mem
> -
> - * config/version: Forgot to bump GLEW version
> -
> -2005-01-05 15:35 mem
> -
> - * TODO.txt: Expanded TODO item about autoinitialization
> -
> -2005-01-05 15:27 mem
> -
> - * ChangeLog: Added ChangeLog. The file is generated with cvs2cl.
> -
> -2005-01-05 15:19 mem
> -
> - * Makefile, auto/Makefile, config/Makefile.darwin,
> - config/Makefile.freebsd, config/Makefile.irix,
> - config/Makefile.linux, config/Makefile.solaris, config/version:
> - Fix soname, ABI broke
> -
> -2005-01-04 20:55 ikits
> -
> - * doc/gpl.txt: documentation update
> -
> -2005-01-04 20:32 ikits
> -
> - * doc/index.html: documentation update
> -
> -2005-01-04 20:17 ikits
> -
> - * doc/glew.css: documentation update
> -
> -2005-01-04 20:10 ikits
> -
> - * auto/src/template.html, doc/README.html, doc/advanced.html,
> - doc/basic.html, doc/credits.html, doc/index.html,
> - doc/install.html, doc/log.html: documentation update
> -
> -2005-01-04 20:01 ikits
> -
> - * README.txt, auto/src/template.html, doc/glew.css: documentation
> - update
> -
> -2005-01-04 10:02 ikits
> -
> - * auto/src/glew_head.c: bug fixes
> -
> -2005-01-04 01:00 ikits
> -
> - * auto/src/template.html: web crap
> -
> -2005-01-04 00:30 ikits
> -
> - * auto/: bin/make_str.pl, src/glew_head.c, src/glew_str_glx.c,
> - src/glew_str_head.c, src/glew_str_tail.c, src/glew_str_wgl.c,
> - src/glew_utils.c, src/glew_utils.h: extended glewIsSupported
> -
> -2005-01-03 23:17 ikits
> -
> - * config/: Makefile.solaris, Makefile.sunos: makefile fixes
> -
> -2005-01-03 23:11 ikits
> -
>
> @@ Diff output truncated at 10240 characters. @@
>
> _______________________________________________
> Bf-blender-cvs mailing list
> Bf-blender-cvs at blender.org
> http://lists.blender.org/mailman/listinfo/bf-blender-cvs
>
--
Diego
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