[Bf-committers] Blender segmentation fault
Stephen Swaney
sswaney at centurytel.net
Mon Apr 28 19:04:53 CEST 2008
On Mon, Apr 28, 2008 at 07:40:13PM +0300, Mats Holmberg wrote:
> Yup seems like the same thing. But now as I compiled a debug build, it
> magically works again =) This is really strange.
Not really magical, just annoying. Building debug adds extra info
and therefore moves things around. Sometimes this hides segfaults.
If the problem persists with a clean non-debug build, it is time
for valgrind or similar
--
Stephen Swaney
sswaney at centurytel.net
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