[Bf-committers] Blender segmentation fault

Stephen Swaney sswaney at centurytel.net
Mon Apr 28 19:04:53 CEST 2008

On Mon, Apr 28, 2008 at 07:40:13PM +0300, Mats Holmberg wrote:
> Yup seems like the same thing. But now as I compiled a debug build, it
> magically works again =) This is really strange. 

Not really magical, just annoying.  Building debug adds extra info
and therefore moves things around.  Sometimes this hides segfaults.

If the problem persists with a clean non-debug build, it is time
for valgrind or similar

Stephen Swaney			
sswaney at centurytel.net

More information about the Bf-committers mailing list