[Bf-committers] To Quit -or-not.

Martin Poirier theeth at yahoo.com
Wed Apr 23 02:40:10 CEST 2008

--- On Tue, 4/22/08, Roger <hovergo at net-tech.com.au> wrote:

> From: Roger <hovergo at net-tech.com.au>
> Subject: [Bf-committers] To Quit -or-not.
> To: bf-committers at blender.org
> Date: Tuesday, April 22, 2008, 7:39 PM
> I do not like the idea of removing the X so people can't
> quit that way.
> ==========---=====
> It is not so much using  X  to quit,  but more that it can
> be clicked 
> accidentally because the render screen  X is  just below
> it.
> In truth the x is of little use although it is a standard.
> The control characters are also standard. ctrl q, x, v, c,
> a, p, w, and so forth.
> Maybe the problem is not the quit but the overlap, several
> ways of doing the 
> same thing - so how about this alternative.
> When the render window is open disable the X quit in the
> design window.

Just use the render window location buttons to make it appear where ever you want on screen (called "Render Location button grid" in the wiki)


If you set it in the middle, bye bye overlapping X.


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