[Bf-committers] Particles editing/redraw
jojospino at hotmail.com
Tue Apr 22 22:12:53 CEST 2008
I try to put a new bug entry in the bug tracker this weekend with a blend file ,after more testing I think the problem is simply that particles are
updated(computed)when other objects get trasformed(translated),previous they
don't(4 april),if you have for example a camera and an object with a particle system, if you move the camera you'll have some slowdown,previous things go realtime.
the editing problem I can't redo anymore(I have resaved the file several time after,and now It seems speed editing particles is good,I really don't know what happened)
> From: brechtvanlommel at pandora.be
> To: bf-committers at blender.org
> Date: Tue, 22 Apr 2008 10:49:57 +0000
> Subject: Re: [Bf-committers] Particles editing/redraw
> I tested with a build from before the refactor and current svn to compare particle editing performance on peach files and found no difference. Does this happen for you on any file, and can you upload a file that has the problem? Also you can report this kind of problem in the bug tracker, that's easier than a discussion here on the mailing list and means it won't get lost.
> >----- Oorspronkelijk bericht -----
> >Van: Giuseppe Canino [mailto:jojospino at hotmail.com]
> >Verzonden: zaterdag, april 19, 2008 10:29 AM
> >Aan: 'bf-blender developers'
> >Onderwerp: [Bf-committers] Particles editing/redraw
> >Hi,it seems that in the last week particles editing/redraw is slower than before(5/10 times than before)with a particles system enabled moving the camera(and other object to) is a really pain,and combing fur on a medium complex mesh is really slow(on the same mesh,on a 4 april build all goes blazing fast. a big difference)
> >GIUSEPPE CANINO
> >Vuoi diventare il numero 1 della community? Scarica il gadget!
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