[Bf-committers] 3D rendering time regression
Brecht Van Lommel
brechtvanlommel at pandora.be
Tue Apr 22 12:54:35 CEST 2008
Please be more specific about which files are slower. Area lights are now slower because it does more shading, and there is a bug with raytraced refraction + shadows being slow. An issue with QMC raytracing being slow on macs was fixed recently. Issues like this you can report in the bugtracker also, that's much easier to keep track of and follow up for us. Also mention your operating system.
>----- Oorspronkelijk bericht -----
>Van: Giuseppe Ghibò [mailto:ghibo at mandriva.com]
>Verzonden: vrijdag, april 18, 2008 02:18 PM
>Aan: 'bf-blender developers'
>Onderwerp: Re: [Bf-committers] 3D rendering time regression
>Giuseppe Ghibò ha scritto:
>> Anyone has noticed a regression in rendering time with current 2.46-svn
>> against the 2.45?
>> I found (using same compiler, same system, same compilation flags) that
>> on average
>> the compilation time in multithread (up to 8 threads) has been increased
>Of course I mean "rendering time" not "compilation time" (thanks to luca
>to pointing that out).
>> of almost a 18-20%
>> over 2.45. For the single thread rendering, instead the difference in
>> percentage is smaller.
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