[Bf-committers] non-virtual destructor compilation warning in the BGE
olivS
olivier.saraja at free.fr
Sun Apr 20 23:39:51 CEST 2008
Le dimanche 20 avril 2008, Benoit Bolsee a écrit :
> Someone on the IRC channel mentionned that there are currently some
> nasty warnings about non-virtual destructor in the gameengine code.
> I did a full recompilation with MSVC and did not find these warnings. Is
> it possible to get the exact warning message?
Hi Benoit,
I'm not the one who reported, but I tried to build Blender using Scons for
Linux Ubuntu just after seeing your message. I got a lot of warning of this
kind:
source/gameengine/Physics/Sumo/Fuzzics/include/SM_Callback.h:4:
attention : «class SM_Callback" has virtual functions but non-virtual
destructor
More complete log here:
http://pastebin.ca/991277
I don't know if it will be useful for you. I usually don't pay much attention
to warnings, as I'm not a coder, but there are a lot of warnings that did not
use to be there a few weeks ago... They are also in the log I pastebined...
--
Olivier
More information about the Bf-committers
mailing list