[Bf-committers] Error in GE files while compiling with scons + mingw

Christian Monfort monfort.c at gmail.com
Fri Apr 18 21:01:04 CEST 2008



Stephen Swaney a écrit :
> On Fri, Apr 18, 2008 at 04:02:52PM +0200, Christian Monfort wrote:
>
>   
>> In my MinGW directory (MinGW 5.1.3), glext.h is at version 11 (2002/03/22)
>> and blDeleteObjectARB is not defined.
>>
>> Downloading latest glext.h from www.opengl.org shows latest version is 40
>> (20080324), and there is a definition for blDeleteObjectARB...
>>
>> So this was introduced somewhere between V11 and V40; from there I see only
>> 2 solutions:
>>
>> 1) get latest MinGW and check if blDeleteObjectARB is defined in glext.h
>> 2) downlad openGL headers from www.opengl.org and put the new ones in MinGW
>>
>> Now another question: what happens if graphic card driver does not support
>> the openGL extensions used here?
>>     
>
>
> 3)  set WITH_BF_GLEXT = 'false'
>   
Yes, of course, but not exactly what I had in mind... So I rephrase:

What happens if Blender is compiled using openGL extensions (ie. 
WITH_BF_GLEXT='true') and you graphic card does not support such extension?
Is there some fall back mechanism (Blender detecting extensions are not 
implemented, and so does not use them), or does it crash...

If there is nothing in the code to prevent using extensions when they're 
not implemented, I guess final release will be compiled with them turned 
off, and you'll have to make your own build if you want to use them...
> --
> Stephen Swaney			
> sswaney at centurytel.net
>
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