[Bf-committers] Error in GE files while compiling with scons + mingw
Hamed Zaghaghi
hamed.zaghaghi at gmail.com
Fri Apr 18 18:02:43 CEST 2008
I'll fix the problem today, blCreateObjectARB and other bl functions are
defined in
gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.h line
470.
but it defined if GL_ARB_shader_objects was defined.
On Fri, 2008-04-18 at 10:23 -0400, Stephen Swaney wrote:
> On Fri, Apr 18, 2008 at 04:02:52PM +0200, Christian Monfort wrote:
>
> > In my MinGW directory (MinGW 5.1.3), glext.h is at version 11 (2002/03/22)
> > and blDeleteObjectARB is not defined.
> >
> > Downloading latest glext.h from www.opengl.org shows latest version is 40
> > (20080324), and there is a definition for blDeleteObjectARB...
> >
> > So this was introduced somewhere between V11 and V40; from there I see only
> > 2 solutions:
> >
> > 1) get latest MinGW and check if blDeleteObjectARB is defined in glext.h
> > 2) downlad openGL headers from www.opengl.org and put the new ones in MinGW
> >
> > Now another question: what happens if graphic card driver does not support
> > the openGL extensions used here?
>
>
> 3) set WITH_BF_GLEXT = 'false'
>
> --
> Stephen Swaney
> sswaney at centurytel.net
>
> _______________________________________________
> Bf-committers mailing list
> Bf-committers at blender.org
> http://lists.blender.org/mailman/listinfo/bf-committers
More information about the Bf-committers
mailing list