[Bf-committers] Compiling Error
Hamed Zaghaghi
hamed.zaghaghi at gmail.com
Fri Apr 18 02:53:57 CEST 2008
It's my commit on game engine!, what's wrong with it ricki??
On Thu, 2008-04-17 at 12:43 -0500, ricki myers wrote:
> ops last email went to kent and not bf list.
>
> Kent yes i do have glext.h and it in in the OpenGL framework and in a
> few other places :D
>
>
>
> On Thu, Apr 17, 2008 at 12:33 PM, ricki myers <antihc3 at gmail.com>
> wrote:
> Kent
> Well here is some of the output from the compile. I will
> look and see if that is there. I forgot about the emails
> about the lic with this file but did not think it was required
> yet. But looking now
>
>
> g++
> -o /Users/rickimyers/blender/build/darwin/source/gameengine/Rasterizer/RAS_IPolygonMaterial.o -c -pipe -fPIC -funsigned-char -fno-strict-aliasing -fpascal-strings -g -Wall -Wno-long-double -fpascal-strings -DWITH_GLEXT -DWITH_GLEXT -DWITH_GLEXT -DGAMEBLENDER=1 -DWITH_BULLET=1 -I/Users/rickimyers/blender/build/darwin/source/gameengine/Rasterizer -Isource/gameengine/Rasterizer -Isource/kernel/gen_system -Iintern/string -Iintern/moto/include source/gameengine/Rasterizer/RAS_IPolygonMaterial.cpp
> source/gameengine/Rasterizer/RAS_2DFilterManager.h: In
> constructor 'RAS_2DFilterManager::RAS_2DFilterManager()':
> source/gameengine/Rasterizer/RAS_2DFilterManager.h:50:
> warning: 'RAS_2DFilterManager::numberoffilters' will be
> initialized after
> source/gameengine/Rasterizer/RAS_2DFilterManager.h:45:
> warning: 'unsigned int RAS_2DFilterManager::texname'
> source/gameengine/Rasterizer/RAS_2DFilterManager.cpp:67:
> warning: when initialized here
> source/gameengine/Rasterizer/RAS_2DFilterManager.cpp: In
> member function 'unsigned int
> RAS_2DFilterManager::CreateShaderProgram(char*)':
>
> source/gameengine/Rasterizer/RAS_2DFilterManager.cpp:95:
> error: 'blCreateShaderObjectARB' is not a member of 'bgl'
>
> source/gameengine/Rasterizer/RAS_2DFilterManager.cpp:98:
> error: 'blShaderSourceARB' is not a member of 'bgl'
> source/gameengine/Rasterizer/RAS_2DFilterManager.cpp:100:
> error: 'blCompileShaderARB' is not a member of 'bgl'
> source/gameengine/Rasterizer/RAS_2DFilterManager.cpp:102:
> error: 'blGetObjectParameterivARB' is not a member of 'bgl'
> source/gameengine/Rasterizer/RAS_2DFilterManager.cpp:110:
> error: 'blCreateProgramObjectARB' is not a member of 'bgl'
>
>
>
>
> On Thu, Apr 17, 2008 at 9:14 AM, Kent Mein <mein at cs.umn.edu>
> wrote:
> In reply to ricki myers (antihc3 at gmail.com):
>
> Hi Rick,
>
> I'm sure thats from my commit.
> Do you have glext.h on your machine? It should be in
> the same
> place as gl.h (If not install it and see if that
> doesn't fix things
> for you)
>
> Could you email me a log of what you get when you try
> to compile
> blender?
>
> Thanks,
>
> Kent
> mein at cs.umn.edu
>
>
> >
> > Just an FYI
> > I am not sure what commit this was, but I am now
> getting a compiling error
> > in
> > RAS_2DFilterManager.cpp
> >
> source/gameengine/Rasterizer/RAS_2DFilterManager.cpp:95: error:
> > 'blCreateShaderObjectARB' is not a member of
> 'bgl'
> > --
> > antihc3 a.k.a Rick
>
>
> > _______________________________________________
> > Bf-committers mailing list
> > Bf-committers at blender.org
> >
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>
>
> --
> mein at cs.umn.edu
> http://www.cs.umn.edu/~mein
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>
>
>
> --
>
> antihc3 a.k.a Rick
>
>
>
> --
> antihc3 a.k.a Rick
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