[Bf-committers] To Patch or not to patch

Ken Hughes khughes at pacific.edu
Wed Apr 16 03:11:58 CEST 2008

Kent Mein wrote:
> So... I have this sort of complicated patch that has evolved over time.
> It fixes a couple of closely related issues.
> This patch spawns from this game engine issue:
> [#7113] GE crash pressing as soon as P on 64 bit
I patched the 2.46 test2 source tree and rebuilt using 
WITH_BF_GLEXT=False.  Wasn't any big deal to build....


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