[Bf-committers] uv face select mode missing in latest svn build

hyp3r focus hyp3rfocus at googlemail.com
Sun Sep 30 14:14:29 CEST 2007


thanks for the explanation olivs.

i've been playing with it and it makes a lot of sense. a lot more efficient
than switching back and forth between edit and uv mode to mark seams and
unwrap.

On 9/30/07, olivier.saraja at free.fr <olivier.saraja at free.fr> wrote:
>
> Selon hyp3r focus <hyp3rfocus at googlemail.com>:
>
> > hi, i just did a fresh svn build of blender and the uv face select mode
> is
> > gone. has this been moved or is this a bug?
> >
> > thanks.
>
> The mode doesn't exist anymore, as it is all beign rewritten. Everything
> is now
> done in Edit mode: mark seams, select all face, [U] to select an unwrap
> method
> and the mesh is unfolded in any UV/Image editor...
>
> Still being worked on, though. So don't expect something 100% functional.
> To
> learn more about this, check Campbell Barton's commits to the trunk.
>
> Cheers,
>
> --
> olivS
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