[Bf-committers] Are these features implemented?
Michael Fox
mfoxdogg at gmail.com
Sat Sep 15 02:54:03 CEST 2007
On Fri, 2007-09-14 at 15:47 -0600, Rodrigo Hernandez wrote:
> Hi,
>
> I was wondering if the following functions exist, I searched for any
> info on the web but couldn't find much,
> I know this may be the wrong place to ask, but it seems its probably the
> place were people may give me a
> definitive answer, plus, if the functions don't exist, they should be
> easy enough for me to implement and contribute.
>
> So, is there:
>
> An Apply translation function that does the same apply rotation scale
> does but with the translation part of the
> object matrix, leaving the local origin at the world origin as well as
> leaving the mesh/armature/etc in the same place,
> unlike "clear origin" which places the local origin at the world origin
> but not applying transformations to the data.
>
> A Normalize weights function for meshes, normalization of weights must
> be done somewhere in the code
> since you can set 2 bones weight over a vertex to be 1.0, yet the vertex
> deforms correctly as if the weights
> where 0.5 and 0.5 but there seems to be no way to actually normalize the
> weights so they show up with the
> correct value when accessing in Python with Mesh.Mesh.getVertexInfluences
>
> A bake weights function for envelopes, this one probably exists, I just
> thought it would be nice, and maybe I just don't
> know the proper name, basically means to generate vertex groups for bone
> deformation based on the influences created
> by envelopes as a starting point for manual weight paining.
yes its in weight paint mode, w->apply bone envelope to vertex group
>
> Also, I was wondering what the final saying was about my geodesic
> primitive patch, any chance of it being added before 2.46?
>
> http://projects.blender.org/tracker/?func=detail&aid=7093&group_id=9&atid=127
>
> Cheers!
>
personally i would love to have it
>
>
> _______________________________________________
> Bf-committers mailing list
> Bf-committers at blender.org
> http://lists.blender.org/mailman/listinfo/bf-committers
--
Michael Fox <mfoxdogg at gmail.com>
More information about the Bf-committers
mailing list