[Bf-committers] Blender 2.45 Release MSVCR71.DLL problem?

Diego Hernan Borghetti bdiego at gmail.com
Fri Sep 14 05:16:30 CEST 2007


On Fri, 14 Sep 2007, Michael Fox wrote:

> Forcing people to compile on windows is a big NO NO as only a small
> amout of users have mingw or cygwin, so, i say put alink in the
> installer where to download the file, along with the reason why it is
> needed

I agree, the best is put the link in the download page (like 2.44).

>
> On Thu, 2007-09-13 at 10:55 -0600, Rodrigo Hernandez wrote:
>> Well, I couldn't compile it by just defining some macros,
>> seems like there is a lot of people who want to do so
>> according to google, but not many that succeeded,
>> lack of time seems to be the main issue as it seems to be not so trivial.
>>
>> Timothy Baldridge wrote:
>>> As per my comments before, from the distutils documentation:
>>>
>>> 11.4 distutils.msvccompiler -- Microsoft Compiler
>>>
>>> This module provides MSVCCompiler, an implementation of the abstract
>>> CCompiler class for Microsoft Visual Studio. Typically, extension
>>> modules need to be compiled with the same compiler that was used to
>>> compile Python. For Python 2.3 and earlier, the compiler was Visual
>>> Studio 6. For Python 2.4 and 2.5, the compiler is Visual Studio .NET
>>> 2003. The AMD64 and Itanium binaries are created using the Platform
>>> SDK.
>>>
>>> MSVCCompiler will normally choose the right compiler, linker etc. on
>>> its own. To override this choice, the environment variables
>>> DISTUTILS_USE_SDK and MSSdk must be both set. MSSdk indicates that the
>>> current environment has been setup by the SDK's SetEnv.Cmd script, or
>>> that the environment variables had been registered when the SDK was
>>> installed; DISTUTILS_USE_SDK indicates that the distutils user has
>>> made an explicit choice to override the compiler selection by
>>> MSVCCompiler.
>>>
>>> Timothy
>>>
>>>
>>
>>
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> --
> Michael Fox <mfoxdogg at gmail.com>
>
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-- 
 			Diego


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