[Bf-committers] Blender 2.45 Release MSVCR71.DLL problem?

Rodrigo Hernandez kwizatz at aeongames.com
Thu Sep 13 18:55:57 CEST 2007


Well, I couldn't compile it by just defining some macros,
seems like there is a lot of people who want to do so
according to google, but not many that succeeded,
lack of time seems to be the main issue as it seems to be not so trivial.

Timothy Baldridge wrote:
> As per my comments before, from the distutils documentation:
>
> 11.4 distutils.msvccompiler -- Microsoft Compiler
>
> This module provides MSVCCompiler, an implementation of the abstract
> CCompiler class for Microsoft Visual Studio. Typically, extension
> modules need to be compiled with the same compiler that was used to
> compile Python. For Python 2.3 and earlier, the compiler was Visual
> Studio 6. For Python 2.4 and 2.5, the compiler is Visual Studio .NET
> 2003. The AMD64 and Itanium binaries are created using the Platform
> SDK.
>
> MSVCCompiler will normally choose the right compiler, linker etc. on
> its own. To override this choice, the environment variables
> DISTUTILS_USE_SDK and MSSdk must be both set. MSSdk indicates that the
> current environment has been setup by the SDK's SetEnv.Cmd script, or
> that the environment variables had been registered when the SDK was
> installed; DISTUTILS_USE_SDK indicates that the distutils user has
> made an explicit choice to override the compiler selection by
> MSVCCompiler.
>
> Timothy
>
>   




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