[Bf-committers] [BF-Committers] Duplicate Explicit Instantiations

Kent Mein mein at cs.umn.edu
Tue Sep 11 18:51:03 CEST 2007


In reply to Chuck Schwalbach (charles at charlesschwalbach.com):

> If anyone could give me some insight as to the most efficient way to
> resolve this, I could work on getting it done myself.
> 
> Anything helps.
> 
> Thanks,
> 
> Charles

Hi Charles,

Could you try building again and use 
scons BF_DEBUG=1
just to see if it prints out more info that is useful.

Also maybe do it twice and only send us the log of the second time.
(that way we don't need to see all of the warnings that are not part of
the issue)

Thanks,

Kent

> 
> On 9/11/07, Diego Hernan Borghetti <bdiego at gmail.com> wrote:
> > On Mon, 10 Sep 2007, Diego Hernan Borghetti wrote:
> >
> > > On Mon, 10 Sep 2007, Chuck Schwalbach wrote:
> > >
> > >> Hello All,
> > >>
> > >> I am struggling to get Blender compiled in Irix and I have wrong
> > >> across an instantiation loop error that stops the proper compilation.
> > >> After consulting the Irix community, I got this response:
> > >>
> > >> "The problem is with the way MIPSpro does automatic template instantiation.
> > >> There are a couple of options to control this behaviour. You could
> > >> even try to turn it off altogether.
> > >>
> > >> GCC doesn't do automatic template instantation, so explicit
> > >> instantiations must be there in the source somewhere.
> > >>
> > >> The one thing that usually trips you up in the end is duplicate,
> > >> explicit instantiations. GCC (or actually GNU ld) eliminates these
> > >> quietly, MIPSpro will not tolerate this."
> > >>
> > >>
> > >> So there are duplicate explicit instantiations that need to be removed
> > >> in order to continue to support Irix. I know it isn't the top of
> > >> eveyones list, but it means a lot to the Irix community.
> > >>
> > >> Here is a link to the log file I produced while compiling. (1.4 MB):
> > >>
> > >> http://jarndyce.org/log.compile.txt
> > >>
> > >> Please let me know if there are any questions. I would really like to
> > >> be able to get 2.45 out in time!
> > >>
> > >> Thanks in advance,
> > >>
> > >> Charles
> > >> _______________________________________________
> > >> Bf-committers mailing list
> > >> Bf-committers at blender.org
> > >> http://lists.blender.org/mailman/listinfo/bf-committers
> > >>
> > >
> > > I plan make the call for the "Release" today, but i wanna know if we have
> > > some change to fix this in the next days (before the end of this week).
> >
> > chance*
> >
> > >
> > > Any comment ?
> > >
> > >
> >
> > nothing new about this ?
> >
> > --
> >                         Diego
> > _______________________________________________
> > Bf-committers mailing list
> > Bf-committers at blender.org
> > http://lists.blender.org/mailman/listinfo/bf-committers
> >
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-- 
mein at cs.umn.edu
http://www.cs.umn.edu/~mein


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