[Bf-committers] How can we contribute!!!
Tom M
letterrip at gmail.com
Tue Oct 30 23:19:51 CET 2007
> We were wondering about what sort of programming knowledge and skill set
> required to contribute to your work
> in form of plug-ins, automating or scripting.
For scripting and automating you need to learn python which if you
have any prior programming experience is trivial to learn. For
plugins - depends on what you want to write a plugin for - ie if you
want to add a tool via a 'python plugin' or if you want to add an
additional sequencer plugin. Or you can add additional functionality
directly to Blender via C coding (there are some areas that use C++
but the majority of the code is in C). Sequencer and Texture nodes
are an easy place to start. Adding most tools will require a bit of
math knowledge - algebra and geometry mostly. Some areas will require
a more in depth math knowledge (cloth, softbodies, physics, fluids,
and other solvers).
>
> Keen to contribute!!
We look forward to your contribution.
LetterRip
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