[Bf-committers] NDOF branch - problems and status
shaul.kedem at gmail.com
Sun Oct 21 21:02:03 CEST 2007
You can use two builds in parallel, you know,
On 10/21/07, Jonathan Lessard <jonathan at absurdus.net> wrote:
> Salutations to you, benevolent developers,
> I've been using the NDOF branch under Windows for a while now. I compile it
> myself whenever there are changes it the SVN. It works pretty well but it's
> quite slow compared to the normal method for manipulating the camera;
> sometimes very significantly with heavier scenes.
> Also, I was wondering if it was possible to have the turntable (I think
> that's the mode) camera rotation dependent upon the actual view angle. The
> problem often is that when you're not aligned to your model, it's impossible
> with the Space Navigator to view it straight again since the camera rotates
> around the axis of the model and not the view.
> Finally, I was wondering about the status of this branch. The development
> seems to have slowed down. Will it be incorporated in the main branch soon?
> Because I want to keep using my device but I do not want to miss the new
> Blender features coming up!
> Best regards,
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