[Bf-committers] Polychop modifier

Rodrigo Hernandez kwizatz at aeongames.com
Wed Oct 3 03:01:21 CEST 2007


Emmanuel Stone wrote:
> I would think that ./extern/polychop would be a good place to put it.
> That's where other external libraries go.
>
> Cloning an existing directory from extern and modifying the CMake file
> inside is a good way to start.
> One or two other CMake files inside the blender tree proper must also
> be modified, but a grep for your chosen 'clone' library will reveal
> where.
>
> -Emmanuel
>   

Alright, I took another look and I think I am getting the gist of it, 
there is a BLENDERLIB CMake command
that I understood a bit better after looking FTGL's use of it.

Cheers!



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