[Bf-committers] Polychop modifier
Rodrigo Hernandez
kwizatz at aeongames.com
Wed Oct 3 03:01:21 CEST 2007
Emmanuel Stone wrote:
> I would think that ./extern/polychop would be a good place to put it.
> That's where other external libraries go.
>
> Cloning an existing directory from extern and modifying the CMake file
> inside is a good way to start.
> One or two other CMake files inside the blender tree proper must also
> be modified, but a grep for your chosen 'clone' library will reveal
> where.
>
> -Emmanuel
>
Alright, I took another look and I think I am getting the gist of it,
there is a BLENDERLIB CMake command
that I understood a bit better after looking FTGL's use of it.
Cheers!
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