[Bf-committers] uv face select mode missing in latest svn build

Knittl knittl89 at googlemail.com
Mon Oct 1 00:19:36 CEST 2007


On 10/1/07, GSR <gsr.b3d at infernal-iceberg.com> wrote:
>
> Hi,
> hyp3rfocus at googlemail.com (2007-09-30 at 2132.31 +0100):
> > that's a good point.
> >
> >
> > On 9/30/07, Knittl <knittl89 at googlemail.com> wrote:
> > >
> > >
> > >
> > > On 9/30/07, olivier.saraja at free.fr <olivier.saraja at free.fr> wrote:
> > >
> > > >
> > > > The mode doesn't exist anymore, as it is all beign rewritten.
> Everything
> > > > is now
> > > > done in Edit mode: mark seams, select all face, [U] to select an
> unwrap
> > > > method
> > > > and the mesh is unfolded in any UV/Image editor...
> > > >
> > >
> > > wasn't [U] meant to be Undo for every blender version? I think it's
> very
> > > convenient to not have to press ctrl-z....
>
> Globally undo is works with C-z (undo), C-S-z (redo) and A-u (undo
> menu). Ukey has other uses, like make single user (this one appears in
> the space menu, btw), not just unwrap, it just depends in which mode
> or area.
>
> GSR
>
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>


yeah, i know, i was specifically speaking of editmode. in uv-mode it was
[u]nwrap that's true and for object mode it's single [u]ser. but well, let's
wait for the custom hotkeys recode to happen :)

-- 
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