[Bf-committers] uv face select mode missing in latest svn build

GSR gsr.b3d at infernal-iceberg.com
Mon Oct 1 00:17:29 CEST 2007


Hi,
hyp3rfocus at googlemail.com (2007-09-30 at 2132.31 +0100):
> that's a good point.
> 
> 
> On 9/30/07, Knittl <knittl89 at googlemail.com> wrote:
> >
> >
> >
> > On 9/30/07, olivier.saraja at free.fr <olivier.saraja at free.fr> wrote:
> >
> > >
> > > The mode doesn't exist anymore, as it is all beign rewritten. Everything
> > > is now
> > > done in Edit mode: mark seams, select all face, [U] to select an unwrap
> > > method
> > > and the mesh is unfolded in any UV/Image editor...
> > >
> >
> > wasn't [U] meant to be Undo for every blender version? I think it's very
> > convenient to not have to press ctrl-z....

Globally undo is works with C-z (undo), C-S-z (redo) and A-u (undo
menu). Ukey has other uses, like make single user (this one appears in
the space menu, btw), not just unwrap, it just depends in which mode
or area.

GSR
 


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