[Bf-committers] layout engine

Alexander Ewering blender at instinctive.de
Tue Nov 27 20:54:54 CET 2007


Hmmmm, I'm sorry to see that this discussion is getting out of control.

Consequently, I'm leaving it for now -- reiterating my proposal to implement
a few simple automatic HRow/VRow/Spacer/Container elements, removing
coordinates from uiDefBut calls, and making coordinates for container
element placement relative (percentages).

Someone else proposed to create a visual layout tool, and otherwise keeping
absolute coordinates. That's not bad at all either, but if that is done, I
propose keeping it inside Blender in a special "UI design mode" (akin to
the current G.rt == ?? and CTRL-SHIFT-drag thing), and not making a seperate app.

Alexander Ewering


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