[Bf-committers] A call for external renderer devs
Joe Eagar
joeedh at gmail.com
Sun Nov 11 00:36:09 CET 2007
Regarding custom panels in the material settings, this is definitely on
the todo list. You can already attach custom properties to materials
though, so you can write a script for now that has your material GUI in
it, then when we finally
get custom panels working you can migrate to them.
Joe
Nicholas Chapman wrote:
> Hi,
> My name is Nicholas Chapman, I'm the author of Indigo Renderer.
> Regarding the render interface, a couple of things spring to mind.
>
> * Does it have support for progressive rendering? Indigo, and many
> other Monte Carlo ray tracers, work in a progressive way - an initial
> noisy render is produced, which is then refined over time to produce a
> final, non-noisy (hopefully :P) render. It would be helpful to be able
> to display the progression of the render. Another consequence of
> progressive rendering is that usually the render is not considered
> finished until the user halts the rendering process.
>
> * Material support: parameters for Indigo materials are often quite
> different from Blender material parameters. Automatic conversion of
> parameters, while usually possible, I regard as not an optimal
> solution. I think the best solution for this problem is to allow custom
> material GUI panels to be loaded into Blender, and then pass the custom
> material parameters over to the render engine. I think this is how 3D
> Studio Max works, for instance.
>
> thanks,
> Nick Chapman
>
>
> Shaul Kedem wrote:
>
>> Hi All,
>> Please check the following:
>> https://svn.blender.org/svnroot/bf-blender/branches/qdune/blender/source/blender/render/intern/include/renderinterface.h
>>
>> This is the work brecht has done in order to support external
>> renderers, the idea is that a plug in of renderer <insert renderer
>> name here> is created filling out the callbacks (see RenderInterface
>> struct).
>>
>> Will this answer your needs? If not, now would be a good time to say so.
>>
>> Thanks
>> _______________________________________________
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>> Bf-committers at blender.org
>> http://lists.blender.org/mailman/listinfo/bf-committers
>>
>>
>>
>>
>
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