[Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [12539] trunk/blender/source/blender/src/ transform_manipulator.c: Feature: transform manipulator ( align normal option) aligns with bezier

Campbell Barton ideasman42 at gmail.com
Fri Nov 9 19:46:19 CET 2007


I didnt want to go totally procedural - often these trees LOOK
procedural, And we want to keep artistic control.
Curve2Tree is something I thought could be used to make the base mesh
of a tree with nice topology that subsurf well and can be sculpted
over. Im also looking forward to adding small branch's (twigs)
automatically. so we can make the basic shape and then get the detail
for free ;)

On Nov 9, 2007 7:01 PM, Claudio malefico Andaur
<malefico at manosdigitales.com> wrote:
> Well... when you need some detail for a closer shot, L-system script(s) do
> not really help. Maybe this was intended for such cases...
>
> Claudio "malefico" Andaur
>
> Character Technical Director
> Manos Digitales Animation Studio
>
>
>
> On Fri, 9 Nov 2007, Alexander Ewering wrote:
>
> >
> > On Fri, 9 Nov 2007, Ton Roosendaal wrote:
> >
> >> Feature: transform manipulator (align normal option) aligns with bezier
> >> handles now. Needed & useful for modeling trees here...
> >
> > Modeling trees? Just a suggestion, the ages-old L-System script (I think the
> > last Blender version it works in is 2.26) does absolutely kick-ass trees at
> > the push of a button...
> >
> > Alexander Ewering
> >
> >
> > [ i n s t i n c t i v e . ]   http://www.instinctive.de
> >
> > Zur Waldeshoehe 6                    Tel.: 02393-220558
> > 59846 Sundern                         Fax: 02393-220559
> > Germany                xx-mail: xx-mail.com/instinctive
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