[Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [12455] branches/qdune/blender: Added support for subsurf orco coords, but still doesn't work properly
Joe Eagar
joeedh at gmail.com
Fri Nov 2 14:19:41 CET 2007
Alfredo de Greef wrote:
> Revision: 12455
> http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=12455
> Author: eeshlo
> Date: 2007-11-02 09:42:04 +0100 (Fri, 02 Nov 2007)
>
> Log Message:
> -----------
> Added support for subsurf orco coords, but still doesn't work properly
> yet. Some problem in Blender, qdune itself seems to work correctly
> with vertex/varying (but still only linear interpolation though).
> Multi UV textures now work correctly on subsurf too.
>
>
Hi, I was wondering, is qdune's subsurfer limited to tris/quads?
Joe
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