[Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [12455] branches/qdune/blender: Added support for subsurf orco coords, but still doesn't work properly

Joe Eagar joeedh at gmail.com
Fri Nov 2 14:19:41 CET 2007


Alfredo de Greef wrote:
> Revision: 12455
>           http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=12455
> Author:   eeshlo
> Date:     2007-11-02 09:42:04 +0100 (Fri, 02 Nov 2007)
>
> Log Message:
> -----------
> Added support for subsurf orco coords, but still doesn't work properly
> yet. Some problem in Blender, qdune itself seems to work correctly
> with vertex/varying (but still only linear interpolation though).
> Multi UV textures now work correctly on subsurf too.
>
>   
Hi, I was wondering, is qdune's subsurfer limited to tris/quads?

Joe


More information about the Bf-committers mailing list