[Bf-committers] test suite results on vista

Ton Roosendaal ton at blender.org
Sat May 5 19:38:58 CEST 2007


Hi,

Thanks! I will need to review render tests for 2.44.
Please check if this is actually all 2.43 issues already, or are there  
new problems with 2.44?

Will go over it tomorrow morning and re-upload test suite.
Thanks,

-Ton-

On 5 May, 2007, at 19:30, Tom M wrote:

> I just ran the regression test suite and there appear to be a number
> of differences/regressions in rendering in particular the primary
> highlight seems to be too bright and sharp in many of the renders;
> shadows are sometimes darker and sometimes lighter and I get different
> noise patterns in shadows - details below...
>
> windows vista premium
> nvidia 7600
>
> ****************
>
> bowl.blend - particles don't seem to clip right (however I don't think
> it clipped correctly previously either)
> controller2.blend - eyelids control doesn't work
> driver-object-eyes.blend - no comparison image
> flaretest - no comparison image
> glass - recursive delete unsupported on windows
> halostep - unified no longer available
> icetest - nodes render erratically and sometimes not at all - can't
> seem to load the nodelib?
> lostride - differences in test render and sample render (border and
> framing are different)
> mirror_texture - highlight brightness is different
> monkey-cornelius - different noise patterns in the shadow areas
> only_shadow_material - shadow intensity is drastically different
> Raptor_radio_ray_env - highlight on sphere is duller
> refract_monkey - image renders substantially different
> robo_ao - ao is much darker in most places
> teapot_env_map - main highlight is too bright and sharp
> windows_tra_shadow - glass shadow arc appears darker
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>
>
------------------------------------------------------------------------ 
--
Ton Roosendaal  Blender Foundation ton at blender.org  
http://www.blender.org



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