[Bf-committers] Re: [Bf-blender-cvs] CVS commit: blender/source/blender/blenkernel BKE_material.h blender/source/blender/blenkernel/intern material.c blender/source/blender/blenloader/intern readfile.c blender/source/blender/makesdna DNA_material_types.h blender/source/blender/render/extern/include RE_pipeline.h blender/source/blender/render/intern/include sss.h ...

Joe Eagar joeedh at gmail.com
Sat May 5 03:36:15 CEST 2007

Michael Crawford wrote:
> Yup.. I realize that now.  I forgot I had the radio button checked. 
> *blushes*  Still.  It might be interesting to explore the possibility 
> of GI via rasterization, especially for the SOC Project.  I'll scan 
> the book tonight and send it out to anybody who wants it.
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I'm actually going to be investigating that during the summer in my free 
time, possibly as an undergrad research project.

My idea makes use of deep depth buffers to provide limited ray tracing.


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