[Bf-committers] mass and inertia

blender at osengineer.com blender at osengineer.com
Tue May 1 02:45:25 CEST 2007

IÂ’m trying to use blender for engineering.  IÂ’m wondering why the bones or
the meshes or some element in blender does not have mass and inertia (or
have I just not found it?).  The game engine stuff must have that stuff in
there some how.
You can see my humble project at:

IÂ’m fairly new to blender.  I just got it to compile.  IÂ’ve been using
python script to this point.


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