[Bf-committers] mass and inertia
blender at osengineer.com
blender at osengineer.com
Tue May 1 02:45:25 CEST 2007
IÂm trying to use blender for engineering. IÂm wondering why the bones or
the meshes or some element in blender does not have mass and inertia (or
have I just not found it?). The game engine stuff must have that stuff in
there some how.
You can see my humble project at:
www.osengineer.com
IÂm fairly new to blender. I just got it to compile. IÂve been using
python script to this point.
Thanks,
John
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