[Bf-committers] Windows Vista menu pop on/off animation slowness...

Chris Burt desoto at exenex.com
Sat Mar 24 20:09:52 CET 2007


Using Vista Home Premium on a notebook with nVidia Go 7600 Blender is
more responsive than on my desktop machine. No problem here
whatsoever.

Regards,
--Chris

On 3/24/07, Stephen Swaney <sswaney at centurytel.net> wrote:
> On Sat, Mar 24, 2007 at 10:53:22AM -0700, Sangwoo Hong wrote:
> > Anyone running Blender on Windows Vista yet?  I just set it up to run on
> > Vista and couldn't help but notice that menus and the startup image
> > "animate" and in a bad way.  All menus seem to pop on and disappear from the
> > bottom up while the startup image appears from the bottom up then
> > disappears.
> ...
> > I've never been a fan of these gimmicky UI animations myself. (I hate OSX
> > for this very reason.  Yeah yeah sue me. :p)  And now that Microsoft seems
> > to have a hard on for this BS, I'm going to have to put up with it since my
> > trusty win2k installations have bitten the dust after five long years of
> > solid service.  :.(
> ...
>
> The Blender UI is not animated - although some people are working to
> change that.
>
> What you are seeing sounds like poor OpenGL support.  Blender uses
> OpenGL for *all* its screen drawing.  No DirectX.
>
> There have been other anecdotal reports on the user forums about poor
> Vista performance.  My guess is this basically comes down to your
> graphics card and driver and how well they support OpenGL under Vista.
>
> --
> Stephen Swaney
> sswaney at centurytel.net
>
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