[Bf-committers] Patch: A tiny bit of Layer manager

Ton Roosendaal ton at blender.org
Sat Mar 24 13:13:47 CET 2007


Hi,

Patch rejected. For every layer button it draws (20 buttons per window)  
it goes over the entire list of objects in scene.

Next time; add in tracker and wait for your turn please.

-Ton-

On 23 Mar, 2007, at 10:51, Alexander Ewering wrote:

>
> Hi,
>
> as I'm increasingly working with 3D stuff again in recent days, I've
> *really* come to miss the layer manager in official CVS.
> So, I've ported at least a tiny bit of it - in my opinion, one of the  
> most
> useful things: LAYER BUTTON COLORS.
>
> - All layer buttons (3d view header, moveto-menu, object buttons) get
>   drawn in different color shades depending on:
>
>   - if they are empty or not
>   - if an object in them is selected/active or not
>
> This already dramatically improves workflow, as you can instantly see:
>
>   - in which layer(s) the current object is
>   - to which layer(s) you can safely move an object (empty ones)
>   - which layers you don't need to care about (empty)
>
> For your pleasure and consideration, here's the patch against current  
> CVS
> :-)
>
> http://pub.instinctive.de/layercolors.diff
>
> (I didn't submit it to the patch tracker because it's already full of  
> great
> stuff that gets ignored...)
>
> Here's a screenshot:
>
> http://pub.instinctive.de/layercolors.png
>
> | alexander ewering              instinctive mediaworks
> | xx-mail.com/instinctive     http://www.instinctive.de
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>
>
------------------------------------------------------------------------ 
--
Ton Roosendaal  Blender Foundation ton at blender.org  
http://www.blender.org



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