[Bf-committers] Re: [Bf-blender-cvs] CVS commit: blender/source/blender/makesdna DNA_scene_types.h blender/source/blender/src buttons_editing.c header_view3d.c sculptmode.c

Johnny Matthews johnny.matthews at gmail.com
Thu Mar 15 18:04:17 CET 2007


Not to be a pest, but does the symmetry codebase in sculpt lend itself
easily to choosing where in the modifier stack to apply the symetrical
operation to? I was reading a writeup of mudbox and it sounds like you
can do sculpt edits on a posed model. So I was thinking if the sculpt
edit was translated to the non-modified position and had the symetry
applied there, you could accomplish this. But I am speaking out my
rear since I don't know the codebase for sculpt at all. Does this make
any sense?

Johnny (guitargeek)



On 3/14/07, Nicholas Bishop <nicholasbishop at gmail.com> wrote:
> nicholasbishop (Nicholas Bishop) 2007/03/14 21:00:02 CET
>
>  Modified files:
>    blender/source/blender/makesdna DNA_scene_types.h
>    blender/source/blender/src buttons_editing.c header_view3d.c
>                               sculptmode.c
>
>  Log:
>  == Sculpt Mode ==
>
>  * Added new brush, "Flatten". This brush pushes vertices along the normal defined by the average normal of each vertex within the brush area. The vertices are pushed towards the plane defined by vertices towards the edge of the brush. Essentially, this means that the direction of flattening is dependent on the surface beneath the brush.
>
>  * In order to make space for the flatten brush, the controls inside the Sculpt palette were widened to 268. (Note that the panel width didn't change, so it still fits properly in the vertical layout.)
>
>  * Todo: it would probably make sense to make the "View" slider available under the Brush tab available for the Flatten brush (currently it's only used for the Draw brush.)
>
>  Revision  Changes    Path
>  1.107     +3 -2      blender/source/blender/makesdna/DNA_scene_types.h
>    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/makesdna/DNA_scene_types.h.diff?r1=1.106&r2=1.107&cvsroot=bf-blender>
>  1.364     +15 -14    blender/source/blender/src/buttons_editing.c
>    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/src/buttons_editing.c.diff?r1=1.363&r2=1.364&cvsroot=bf-blender>
>  1.227     +7 -5      blender/source/blender/src/header_view3d.c
>    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/src/header_view3d.c.diff?r1=1.226&r2=1.227&cvsroot=bf-blender>
>  1.79      +119 -43   blender/source/blender/src/sculptmode.c
>    <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/src/sculptmode.c.diff?r1=1.78&r2=1.79&cvsroot=bf-blender>
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-- 
Johnny Matthews
johnny.matthews at gmail.com
Check out my blog at - http://johnnygizmo.blogspot.com

"Any sufficiently advanced technology is indistinguishable from magic."
- Arthur C. Clarke


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