[Bf-committers] Re: [Bf-blender-cvs] CVS commit: blender/release/scripts scripttemplate_mesh_edit.py blender/source/blender/blenkernel BKE_exotic.h blender/source/blender/blenkernel/intern exotic.c blender/source/blender/include BSE_headerbuttons.h blender/source/blender/python/api2_2x Blender.c blender/source/blender/radiosity/intern/source radpreprocess.c ...

Campbell Barton cbarton at metavr.com
Tue Mar 13 12:58:42 CET 2007


how hard is it to update?
could you do in the next few weeks?

jmsoler at free.fr wrote:
> hi,
> 
> does thist mean that I have to update the scripts ?
> Or that the scripts will be removed too.
> 
> jms
> 
> Selon Ton Roosendaal <ton at blender.org>:
> 
>> Hi,
>>
>> Campbell has discussed it with me. This format was really there only
>> for nostalgic reasons (used in 90ies). Its use is very limited, and
>> since we have python in Blender it wasn't of use at all anymore. I
>> would have left it in a while, where it not that it was reported to
>> crash in cases, and there's no time or energy to fix that.
>>
>> -Ton-
>>
>> On 13 Mar, 2007, at 12:29, jmsoler at free.fr wrote:
>>
>>> Selon Campbell Barton <cbarton at metavr.com>:
>>>
>>>>   Log:
>>>>   removed videoscape support, a format from 1988 that nobody uses
>>>> anymore.
>>>>
>>>
>>> Except Blender itself (it could be usefull to create nurb surfaces)
>>> and the bundled scripts that import Adobe Illustrator .AI files, PS
>>> and EPS too.
>>>
>>> jms.
>>>
>>>
>> ------------------------------------------------------------------------
>> --
>> Ton Roosendaal  Blender Foundation ton at blender.org
>> http://www.blender.org
>>
>> _______________________________________________
> 
> 
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-- 
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Campbell J Barton

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