[Bf-committers] Re: [Bf-blender-cvs] CVS commit: blender/release/scripts scripttemplate_mesh_edit.py blender/source/blender/blenkernel BKE_exotic.h blender/source/blender/blenkernel/intern exotic.c blender/source/blender/include BSE_headerbuttons.h blender/source/blender/python/api2_2x Blender.c blender/source/blender/radiosity/intern/source radpreprocess.c ...

jmsoler at free.fr jmsoler at free.fr
Tue Mar 13 12:49:28 CET 2007


hi,

does thist mean that I have to update the scripts ?
Or that the scripts will be removed too.

jms

Selon Ton Roosendaal <ton at blender.org>:

> Hi,
>
> Campbell has discussed it with me. This format was really there only
> for nostalgic reasons (used in 90ies). Its use is very limited, and
> since we have python in Blender it wasn't of use at all anymore. I
> would have left it in a while, where it not that it was reported to
> crash in cases, and there's no time or energy to fix that.
>
> -Ton-
>
> On 13 Mar, 2007, at 12:29, jmsoler at free.fr wrote:
>
> > Selon Campbell Barton <cbarton at metavr.com>:
> >
> >>
> >>   Log:
> >>   removed videoscape support, a format from 1988 that nobody uses
> >> anymore.
> >>
> >
> >
> > Except Blender itself (it could be usefull to create nurb surfaces)
> > and the bundled scripts that import Adobe Illustrator .AI files, PS
> > and EPS too.
> >
> > jms.
> >
> >
> ------------------------------------------------------------------------
> --
> Ton Roosendaal  Blender Foundation ton at blender.org
> http://www.blender.org
>
> _______________________________________________




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