[Bf-committers] Msvc 7.1, error compiling ==> 'drawmesh.c'
Campbell Barton
cbarton at metavr.com
Mon Mar 12 07:30:29 CET 2007
Maybe we need this since it seems its not defined everywhere...
#ifndef GL_CLAMP_TO_EDGE
#define GL_CLAMP_TO_EDGE 0x812F
#endif
jean-michel soler wrote:
> Compiling ==> 'drawmesh.c'
> drawmesh.c
> source\blender\src\drawmesh.c(422) : error C2065: 'GL_CLAMP_TO_EDGE' :
> undeclared identifier
> source\blender\src\drawmesh.c(823) : warning C4244: 'function' :
> conversion from 'double' to 'GLfloat', possible loss of data
> source\blender\src\drawmesh.c(824) : warning C4244: 'function' :
> conversion from 'double' to 'GLfloat', possible loss of data
> source\blender\src\drawmesh.c(1004) : warning C4244: '=' : conversion
> from 'float' to 'unsigned char', possible loss of data
> source\blender\src\drawmesh.c(1005) : warning C4244: '=' : conversion
> from 'float' to 'unsigned char', possible loss of data
> source\blender\src\drawmesh.c(1006) : warning C4244: '=' : conversion
> from 'float' to 'unsigned char', possible loss of data
> source\blender\src\drawmesh.c(1007) : warning C4244: '=' : conversion
> from 'float' to 'unsigned char', possible loss of data
> scons: ***
> [E:\bf-blender\build\win32-vc\source\blender\src\drawmesh.obj] Error 2
> scons: building terminated because of errors.
>
> jms
>
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