[Bf-committers] Re: Sound System cleanup, using SDL

Alexander Ewering blender at instinctive.de
Sun Mar 11 16:46:54 CET 2007


On Sun, 11 Mar 2007, Csaba Hruska wrote:

> Than. Is the problem solved ?
> Is the SDL based 3d sound system in the cvs ?

Sorry, that was probably a bit short.

The latest release contains the SDL-based game engine sound, docs are in
docs/game_engine_sound.txt...

Probably a good starting point for getting the 3D sound stuff - most of the
code there can probably just be copied - it's also pretty simple.

| alexander ewering              instinctive mediaworks
| xx-mail.com/instinctive     http://www.instinctive.de


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