[Bf-committers] Render API Refactor

Shaul Kedem shaul.kedem at gmail.com
Mon Mar 5 13:33:55 CET 2007


What exactly opening up the API means?

On 3/2/07, Harry Strange <harry at see3d.co.uk> wrote:
>
> Hi all,
>
> I posted this on the Blender.org forums but haven't had any response so
> I thought I'd post the question here as well :)
>
> I was at the last Blender conference and remember Ton talking about the
> possibility of "opening up" the blender rendering API. Now presumably
> this would be a massive task. By allowing different render engines to be
> set you're also allowing support for different material
> settings/textures/lighting/etc. So it's not just the rendering aspect
> that's affected.
>
> My question is this: Is anyone working on this? Is this even planned for
> the future? I think it'd be a great advance for blender but obviously
> not a task to be taken on lightly!!!
>
> Any info on the current state of affairs or how one could help on such a
> large project would be much appreciated,
>
> Harry
>
> --
> Harry Strange                          Tel: (01970) 628 434
> Software Engineer                      Mob: (07932) 073 950
> See3D, Llandinam Building,
> UWA, Aberystwyth, SY23 3DB
>
>
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