[Bf-committers] Blendergo - layers proposal

Chris Burt desoto at exenex.com
Sat Mar 3 04:28:43 CET 2007


I would agree here. I think that Blender's layer manager system has
benefits which would be lost if we dumped it entirely for another
metaphor. Objects existing in multiple layers is something I
personally would like to keep. Just my two cents....

Regards,
--Chris

On 3/2/07, Robert Wenzlaff (AB8TD) <rwenzlaff at soylent-green.com> wrote:
> On Friday 02 March 2007 02:43, lguillaume wrote:
> > Hello, looks good, just a thing :
> > I have made a little layer manager for Blender, I added the possibility to
> > change the drawtype for all the mesh of the layer, but there is one thing I
> > don't know how to solve : when you have a mesh on more than one layer, it
> > take the parameters from the first layer, from the last?
> >
> > 2007/3/1, doug <doug at mudpuddle.co.nz>:
> > > This is a proposal for this round of development. and is to do with
> > > blender layers, with one possibility of how they could work (and how they
> > > could tie in with other features of blender, to help simplify them).
> > >
> > > http://blendergo.mudpuddle.co.nz/proposals/Layers2.pdf
>
> One thin is if you are doing all this work to re-vamp the layers, why limit
> them to 20?  Maybe only the first 20 in the list get a button on the header,
> (so you should be able to move them up and down).
>
> Objects on more than one layer pose a problem as to just using an ID code.
> Perhaps a layer should just be a linked list of Object ID's with a flag that
> define what attributes to get from which layer.  ie; an object's first layer
> is it's Primary Layer and it gets all attributes that you can't really just
> OR together, like draw color/mode.  Other layers assigned would be secondary
> and just OR the visible/render/lock flags together.
>
> Of course that system poses all sorts of UI issues, too.  If you try to edit
> an object and find it's locked by one of the 39 layers it's a member of,
> which layer do you go to to unlock it?
>
> I think the Blender concept of Layers is so radically different from
> other apps that trying to borrow from their Layer manager is a just
> asking for trouble.
> --
> *************************************************************
> You may be a hacker if. . .
>  More than 15% of your Hard Drive consists of core dumps. . .
>          And you buy a larger drive so you can keep them.
> *************************************************************
> Robert Wenzlaff                   rwenzlaff at soylent-green.com
> _______________________________________________
> Bf-committers mailing list
> Bf-committers at projects.blender.org
> http://projects.blender.org/mailman/listinfo/bf-committers
>


More information about the Bf-committers mailing list