[Bf-committers] Question about SDNA/blend files/Texture struct

Ahmad Kabani ahmadkabani at yahoo.com
Sun Jun 10 18:39:16 CEST 2007


Hello,

I am working on creating a new texture called Tiles.
You can see the progress of the implementation so far
in this thread on BlenderArtists:
http://blenderartists.org/forum/showthread.php?p=887268#post887268
and I have a patch file for it here:
http://ahmad.wizardproductions.org/blender/texture_plugins/patch.txt

All the new parameters I added to the Texture struct
in DNA_texture_types.h don't seem to either get
written the blend file or are not being read back. Is
there something in the implementation that I am
missing? I am re-using the noisesize parameter and it
is being written and read back correctly.

Regards,

Ahmad


       
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