[Bf-committers] Export to Proprietary MAYA Modeler

Joe Eagar joeedh at gmail.com
Fri Jun 1 15:57:11 CEST 2007

Esben Stien wrote:
> Esben Stien <b0ef at esben-stien.name> writes:
>> I have a set of curves that my friend wants to import into maya. 
> Never mind the application, but is it impossible to export curves at
> all from blender in any format?.
You can check matt ebb's site, http://mke3.net/ .  He's written a script 
that exports curves to collada, which might be loadable into maya.


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