[Bf-committers] [11203] trunk/blender/source/blender: Added normalize compositing node.

Matt Ebb matt at mke3.net
Wed Jul 11 01:39:37 CEST 2007


Sheesh mate, slight overreaction. There's no need to bite his head off, I
think it's pretty clear that it was an honest mistake. In any case a simple
"Hi, I think you forgot to credit me here. Could you add it please?" would
do just fine, and make a few more friends than this.

cheers,

Matt


On 7/11/07, GSR <gsr.b3d at infernal-iceberg.com> wrote:
>
> Hi,
> bob_holcomb at hotmail.com (2007-07-10 at 0427.43 +0200):
> > Revision: 11203
> >
> http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=11203
> > Author:   scourage
> > Date:     2007-07-10 04:27:37 +0200 (Tue, 10 Jul 2007)
> >
> > Log Message:
> > -----------
> > Added normalize compositing node.
>
> "Thanks" for _not_ giving credit or patch url at all.
>
> At first I thought it was another case of "oops, coded it and later
> noticed there was a similar patch/bugfix, so closed that and went with
> my version, sorry". But then decided to check what differences
> existed, to learn anything interesting, and realized the code is
> mostly the same.
>
> So fix it (svn allows changing logs, but no idea if enabled, other
> issues are simpler, just change files) or revert the commit, as there
> is base for an authorship misappropiation issue.
>
> > Modified Paths:
> > --------------
> >     trunk/blender/source/blender/blenkernel/BKE_node.h
> >     trunk/blender/source/blender/blenkernel/intern/node.c
> >     trunk/blender/source/blender/nodes/CMP_node.h
> >
> > Added Paths:
> > -----------
> >     trunk/blender/source/blender/nodes/intern/CMP_nodes/CMP_normalize.c
> >
> > Modified: trunk/blender/source/blender/blenkernel/BKE_node.h
> > ===================================================================
> > --- trunk/blender/source/blender/blenkernel/BKE_node.h        2007-07-10
> 02:06:10 UTC (rev 11202)
> > +++ trunk/blender/source/blender/blenkernel/BKE_node.h        2007-07-10
> 02:27:37 UTC (rev 11203)
> > @@ -298,6 +298,7 @@
> >  #define CMP_NODE_BRIGHTCONTRAST 249
> >  #define CMP_NODE_GAMMA               250
> >  #define CMP_NODE_INVERT              251
> > +#define CMP_NODE_NORMALIZE      252
>
> You reviewed the patch as the ID provided was one to avoid collisions
> in local version.
>
> >  /* channel toggles */
> >  #define CMP_CHAN_RGB         1
> >
> > Modified: trunk/blender/source/blender/blenkernel/intern/node.c
> > ===================================================================
> > --- trunk/blender/source/blender/blenkernel/intern/node.c     2007-07-10
> 02:06:10 UTC (rev 11202)
> > +++ trunk/blender/source/blender/blenkernel/intern/node.c     2007-07-10
> 02:27:37 UTC (rev 11203)
> > @@ -2331,6 +2331,7 @@
> >       nodeRegisterType(ntypelist, &cmp_node_normal);
> >       nodeRegisterType(ntypelist, &cmp_node_curve_vec);
> >       nodeRegisterType(ntypelist, &cmp_node_map_value);
> > +     nodeRegisterType(ntypeList, &cmp_node_normalize);
> >
> >       nodeRegisterType(ntypelist, &cmp_node_filter);
> >       nodeRegisterType(ntypelist, &cmp_node_blur);
> >
> > Modified: trunk/blender/source/blender/nodes/CMP_node.h
> > ===================================================================
> > --- trunk/blender/source/blender/nodes/CMP_node.h     2007-07-10
> 02:06:10 UTC (rev 11202)
> > +++ trunk/blender/source/blender/nodes/CMP_node.h     2007-07-10
> 02:27:37 UTC (rev 11203)
> > @@ -62,6 +62,7 @@
> >  extern bNodeType cmp_node_normal;
> >  extern bNodeType cmp_node_curve_vec;
> >  extern bNodeType cmp_node_map_value;
> > +extern bNodeType cmp_node_normalize;
>
> Another adaptation.
>
> >  extern bNodeType cmp_node_filter;
> >  extern bNodeType cmp_node_blur;
> >
> > Added:
> trunk/blender/source/blender/nodes/intern/CMP_nodes/CMP_normalize.c
> > ===================================================================
> > ---
> trunk/blender/source/blender/nodes/intern/CMP_nodes/CMP_normalize.c
> (rev 0)
> > +++
> trunk/blender/source/blender/nodes/intern/CMP_nodes/CMP_normalize.c
> 2007-07-10 02:27:37 UTC (rev 11203)
> > @@ -0,0 +1,113 @@
> > +/**
> > + * $Id: CMP_normalize.c,v 1.0 2007/03/24 06:57:29 scourage Exp $
> > + *
> > + * ***** BEGIN GPL LICENSE BLOCK *****
> > + *
> > + * This program is free software; you can redistribute it and/or
> > + * modify it under the terms of the GNU General Public License
> > + * as published by the Free Software Foundation; either version 2
> > + * of the License, or (at your option) any later version.
> > + *
> > + * This program is distributed in the hope that it will be useful,
> > + * but WITHOUT ANY WARRANTY; without even the implied warranty of
> > + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
> > + * GNU General Public License for more details.
> > + *
> > + * You should have received a copy of the GNU General Public License
> > + * along with this program; if not, write to the Free Software
> Foundation,
> > + * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
> > + *
> > + * The Original Code is Copyright (C) 2006 Blender Foundation.
> > + * All rights reserved.
> > + *
> > + * The Original Code is: all of this file.
> > + *
> > + * Contributor(s): none yet.
> > + *
> > + * ***** END GPL LICENSE BLOCK *****
> > + */
>
> But forgot to review the legal block or just replace with one you know
> to be good and then fill the fields as required. What if patch sneaked
> something weird there?
>
> > +
> > +#include "../CMP_util.h"
> > +
> > +
>
> Lines below a mostly a 100% copy of the patch, so hard to go with the
> "oops, this is another version".
>
> > +/* **************** NORMALIZE single channel, useful for Z buffer
> ******************** */
> > +static bNodeSocketType cmp_node_normalize_in[]= {
> > +     {   SOCK_VALUE, 1, "Value",         1.0f, 0.8f, 0.8f, 1.0f, 0.0f,
> 1.0f},
> > +     {   -1, 0, ""   }
> > +};
> > +static bNodeSocketType cmp_node_normalize_out[]= {
> > +     {   SOCK_VALUE, 0, "Value",         1.0f, 0.0f, 0.0f, 1.0f, 0.0f,
> 1.0f},
> > +     {   -1, 0, ""   }
> > +};
> > +
> > +static void do_normalize(bNode *node, float *out, float *src, float
> *min, float *mult)
> > +{
> > +     float res;
> > +     res = (src[0] - min[0]) * mult[0];
> > +     if (res > 1.0f) {
> > +             out[0] = 1.0f;
> > +     }
> > +     else if (res < 0.0f) {
> > +             out[0] = 0.0f;
> > +     }
> > +     else {
> > +             out[0] = res;
> > +     }
> > +}
> > +
> > +#define BLENDER_ZMAX 10000.0f
> > +
> > +static void node_composit_exec_normalize(void *data, bNode *node,
> bNodeStack **in, bNodeStack **out)
> > +{
> > +     /* stack order in: valbuf */
> > +     /* stack order out: valbuf */
> > +     if(out[0]->hasoutput==0) return;
> > +
> > +     /* input no image? then only value operation */
> > +     if(in[0]->data==NULL) {
> > +             QUATCOPY(out[0]->vec, in[0]->vec);
> > +     }
> > +     else {
> > +             float min = 1.0f+BLENDER_ZMAX;
> > +             float max = -1.0f-BLENDER_ZMAX;
> > +             float mult = 1.0f;
> > +             float *val;
> > +             /* make output size of input image */
> > +             CompBuf *cbuf= in[0]->data;
> > +             int tot= cbuf->x*cbuf->y;
> > +             CompBuf *stackbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_VAL,
> 1); /* allocs */
> > +
> > +             for (val = cbuf->rect; tot; tot--, val++) {
> > +                     if ((*val > max) && (*val < BLENDER_ZMAX)) {
> > +                             max = *val;
> > +                     }
> > +                     if (*val < min) {
> > +                             min = *val;
> > +                     }
> > +             }
> > +             mult = 1.0f/(max-min);
> > +
> > +             printf("min %f max %f\n", min, max);
>
> Debug line. I doubt users will like that printed per pass (it could be
> useful as out sockets or as extra statistic nodes, tho).
>
> > +
> > +             composit3_pixel_processor(node, stackbuf, in[0]->data,
> in[0]->vec, NULL, &min, NULL, &mult, do_normalize, CB_VAL, CB_VAL, CB_VAL);
> > +
> > +             out[0]->data= stackbuf;
> > +     }
> > +}
> > +
> > +bNodeType cmp_node_normalize= {
> > +     /* *next, *prev*/   NULL, NULL,
> > +     /* type code   */   CMP_NODE_NORMALIZE,
> > +     /* name        */   "Normalize",
> > +     /* width+range */   100, 60, 150,
> > +     /* class+opts  */   NODE_CLASS_OP_VECTOR, NODE_OPTIONS,
> > +     /* input sock  */   cmp_node_normalize_in,
> > +     /* output sock */   cmp_node_normalize_out,
> > +     /* storage     */   "TexMapping",
> > +     /* execfunc    */   node_composit_exec_normalize,
> > +     /* butfunc     */   NULL,
> > +     /* initfunc    */   NULL,
> > +     /* freestoragefunc      */ NULL,
> > +     /* copystoragefunc      */ NULL,
> > +     /* id           */      NULL
> > +};
>
> Some fields added here, probably it failed to compile with new changes
> to node system, so indeed the review was half-half.
>
> GSR
>
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