[Bf-committers] NDOF branch: GHOST system never destroyed?

sfogoros sfogoros at att.net
Sat Jul 7 06:58:46 CEST 2007


Ettore,

I tried to compile the windows plugin on vc2005 community edition (the 
free one). It errors on missing an atl include file. This is a known 
issue with vc2005ce. It doesn't have the include file. I was looking at 
the 3dConnexion samples and they don't use COM or require atl. Would you 
help convert the plugin to the more simple implementation?

Steve

Ettore Pasquini wrote:
> I am working on NDOF branch on Linux and I noticed that the destructor for
> the GHOST_ISystem hierarchy is never called when I quit blender. Seems like
> a pretty big bug which makes me thinking that I am probably missing
> something major... Anyone able to shed some light?
> 
> I actually noticed the same behavior on the Mac as well.
> 
> Thanks in advance.
> 
> Ettore
> 
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